Cited By
View all- Kim MBaek N(2021)A 3D graphics rendering pipeline implementation based on the openCL massively parallel processingThe Journal of Supercomputing10.1007/s11227-020-03581-8Online publication date: 4-Jan-2021
Multicore machines are quickly shifting to NUMA and CC-NUMA architectures, making scalable NUMA-aware locking algorithms, ones that take into account the machine's nonuniform memory and caching hierarchy, ever more important. This article presents lock ...
We design a mutex library for Hop -- a dialect of Scheme which supports preemptive multithreading and shared memory -- that mixes deadlock prevention and deadlock avoidance to provide an easy to use, expressive, and safe locking function. This requires ...
We present a new algorithm and implementation of a lock primitive that is based on Linux' native lock interface, the futex system call. It allows us to assemble compiler support for atomic data structures that can not be handled through specific ...
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