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Initial Evaluation of Different Types of Virtual Reality Locomotion Towards a Pedestrian Simulator for Urban and Transportation Planning

Published: 25 April 2020 Publication History

Abstract

The simulation of human behaviour in today's travel demand models is usually based on the assumption of a rational behaviour of its participants. Since travel demand models have been applied in particular for motorized traffic, only little is known about the influence of variables that affect both the choice of trip destination and the route decision in pedestrian and cycling models. In order to create urban spaces that encourage cycling and walking, we propose a VR (Virtual Reality) pedestrian simulator which involves walk-in-place locomotion. Thus, identical conditions are obtained for all subjects which is not feasible in real world field research with naturally varying environmental influences. As a first step, our qualitative and quantitative user study revealed that walking in a VR treadmill felt safest and most intuitive, although walking in it took in return more energy than walking-in-place with VR trackers only.

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References

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Cited By

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  • (2024)The Effects of Walk-in-Place and Overground Walking on the Acquisition of Spatial Information by People With Visual Impairment in Virtual Reality WayfindingInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2325177(1-19)Online publication date: 13-Mar-2024
  • (2023)Exploring the use of virtual reality in surgical educationWorld Journal of Transplantation10.5500/wjt.v13.i2.3613:2(36-43)Online publication date: 18-Feb-2023
  • (2023)Towards Next Generation of Pedestrian and Connected Vehicle In-the-Loop Research: A Digital Twin Co-Simulation FrameworkIEEE Transactions on Intelligent Vehicles10.1109/TIV.2023.32503538:4(2674-2683)Online publication date: Apr-2023
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cover image ACM Conferences
CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems
April 2020
4474 pages
ISBN:9781450368193
DOI:10.1145/3334480
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Publication History

Published: 25 April 2020

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Author Tags

  1. urban space
  2. virtual reality
  3. walk-in-place locomotion

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Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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Cited By

View all
  • (2024)The Effects of Walk-in-Place and Overground Walking on the Acquisition of Spatial Information by People With Visual Impairment in Virtual Reality WayfindingInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2325177(1-19)Online publication date: 13-Mar-2024
  • (2023)Exploring the use of virtual reality in surgical educationWorld Journal of Transplantation10.5500/wjt.v13.i2.3613:2(36-43)Online publication date: 18-Feb-2023
  • (2023)Towards Next Generation of Pedestrian and Connected Vehicle In-the-Loop Research: A Digital Twin Co-Simulation FrameworkIEEE Transactions on Intelligent Vehicles10.1109/TIV.2023.32503538:4(2674-2683)Online publication date: Apr-2023
  • (2023)Investigating the Effects of Selective Information Presentation in Intensive Care Units Using Virtual Reality2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR59233.2023.00034(195-204)Online publication date: 16-Oct-2023
  • (2023)Virtual reality assessment of walking in a modifiable urban environment: a feasibility and acceptability studyScientific Reports10.1038/s41598-023-32139-w13:1Online publication date: 11-Apr-2023
  • (2023)Comparing a friction-based uni-directional treadmill and a slip-style omni-directional treadmill on first-time HMD-VR user task performance, cybersickness, postural sway, posture angle, ease of use, enjoyment, and effortInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2023.103101179:COnline publication date: 1-Nov-2023
  • (2022)AI-Driven Virtual Simulation for Packaging CustomizationInternational Journal of Information System Modeling and Design10.4018/IJISMD.31358013:2(1-10)Online publication date: 10-Nov-2022
  • (2022)Digital Bicycling Planning: A Systematic Literature Review of Data-Driven ApproachesSustainability10.3390/su14231631914:23(16319)Online publication date: 6-Dec-2022
  • (2022)Understanding User Experiences Across VR Walking-in-place Locomotion MethodsProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501975(1-13)Online publication date: 29-Apr-2022
  • (2021)The Study of Walking, Walkability and Wellbeing in Immersive Virtual EnvironmentsInternational Journal of Environmental Research and Public Health10.3390/ijerph1802036418:2(364)Online publication date: 6-Jan-2021
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