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Hedonic and ergonomic quality aspects determine a software's appeal

Published: 01 April 2000 Publication History

Abstract

The present study examines the role of subjectively perceived ergonomic quality (e.g. simplicity, controllability) and hedonic quality (e.g. novelty, originality) of a software system in forming a judgement of appeal. A hypothesised research model is presented. The two main research question are: (1) Are ergonomic and hedonic quality subjectively different quality aspects that can be independently perceived by the users? and (2) Is the judgement of appeal formed by combining and weighting ergonomic and hedonic quality and which weights are assigned?
The results suggest that both quality aspects can be independently perceived by users. Moreover, they almost equally contributed to the appeal of the tested software prototypes. A simple averaging model implies that both quality aspects will compensate each other.
Limitations and practical implication of the results are discussed.

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cover image ACM Conferences
CHI '00: Proceedings of the SIGCHI conference on Human Factors in Computing Systems
April 2000
587 pages
ISBN:1581132166
DOI:10.1145/332040
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 01 April 2000

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Author Tags

  1. emotional usability
  2. hedonic components
  3. joy of use
  4. perceived software quality

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CHI00
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CHI00: Human Factors in Computing Systems
April 1 - 6, 2000
The Hague, The Netherlands

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CHI '00 Paper Acceptance Rate 72 of 336 submissions, 21%;
Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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  • (2024)Anthropomorphic User Interfaces: Past, Present and Future of Anthropomorphic Aspects for Sustainable Digital Interface DesignProceedings of the European Conference on Cognitive Ergonomics 202410.1145/3673805.3673831(1-7)Online publication date: 8-Oct-2024
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