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Utilising Game Design to Create Engaging Education: A framework for Gameful Learning

Published: 02 July 2019 Publication History

Abstract

If educators were to be skilled game designers, then they would be better equipped to design engaging education scenarios. This research engages in studying commercial design of engagement in games, so educators may be able to better facilitate engaging educational design, facilitated through quantified engagement metrics (SCEQ) and game design principles (GameFlow).

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      cover image ACM Conferences
      ITiCSE '19: Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education
      July 2019
      583 pages
      ISBN:9781450368957
      DOI:10.1145/3304221
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Published: 02 July 2019

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      Author Tags

      1. acm proceedings
      2. education
      3. engagement.
      4. flow
      5. framework
      6. game development
      7. gamification
      8. mda
      9. pedagogy

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