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The laboratory for human interaction in the virtual environment

Published: 01 July 1996 Publication History

Abstract

The Laboratory for Human Interaction in the Virtual Environment at the Naval Postgraduate School is one of the leading groups for the comprehensive study of humans in the virtual environment. The lab builds on work completed by the NPSNET Research Group to push the edge of human interaction. The HIVE Lab is additionally working towards the acceptance of a Masters program for this work at NPS and is driving the creation of the da Vinci Consortium for the study of humans in the virtual environment.

References

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{BAR 95} Barfield, W. & Fumess, T.A. (Eds.), Virtual environments and advanced interface design, Oxford University Press, New York, 1995
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{BUX 86} Buxton, W & Mayers, B., "A Study in Two-Handed Input", Proceedings of CHI `86, 1986, 321--326
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{DUR 95} Durlach, N.I. & Mavor, A.S. (Eds.), Virtual reality: scientific and technological challenges, National Academy Press, Washington, D.C., 1995
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{LEN 95} Lentz, F.C., Shaffer, A.B., Pratt, D.R., Falby, J.S., Zyda, M.J., "NPSNET: Naval Training Integration", in the Proceedings of the 13th DIS Workshop, 18--22 September, 1995, Orlando, Florida
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{MAC 95} Macedonia, M.R., Zyda, M.J., "A Taxonomy for Networked Virtual Environments", in the Proceedings of the 1995 Workshop on Networked Realities, Boston, MA, 26--28 October, 1995
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{NRG 96} NPSNET Research Group, "OpenNPSNET Architecture", Unpublished design document, 1996
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{OBY 95} O'Byrne, J.E., "Human Interaction within a Virtual Environment for Shipboard Training", Master's Thesis, Naval Postgraduate School, Monterey, California, September, 1995
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{PRA 94} Pratt, D.R., Barham, P.T., Locke, J., Zyda, M.J., Eastman, B., Moore, T., Biggers, K., Douglass, R., Jacobsen, S., Hollick, M., Granieri, J., Ko, H., Badler, N.I., "Insertion of an Articulated Human into a Networked Virtual Environment", Proceedings of the 1994 AI, Simulation, and Planning in High Autonomy Systems Conference, University of Florida Gainesville, 7--9 December, 1994
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{STU 92} Sturman, D.J., "Whole-hand Input", 1992, Media Arts & Sciences, Massachusettes Institute of Technology, Dissertation
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{WAL 95} Waldrop, M., Pratt, S.M., Pratt, D.R., and McGhee, R., Falby, J.S., & Zyda, M. J., "Real-time Upper Body Articulation of Humans in a Networked Interactive Virtual Environment", in The First Workshop on Simulation and Interaction in Virtual Environments (SIVE95), University of Iowa, Iowa City, IA, 13--15 July, 1995 pp. 210--214
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  • (2007)Display technology application assessment for virtual systemsInternational Journal on Interactive Design and Manufacturing (IJIDeM)10.1007/s12008-007-0023-31:4(243-251)Online publication date: 27-Jun-2007

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Published In

cover image ACM Conferences
VRST '96: Proceedings of the ACM Symposium on Virtual Reality Software and Technology
July 1996
207 pages
ISBN:0897918258
DOI:10.1145/3304181
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 01 July 1996

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  • (2007)Display technology application assessment for virtual systemsInternational Journal on Interactive Design and Manufacturing (IJIDeM)10.1007/s12008-007-0023-31:4(243-251)Online publication date: 27-Jun-2007

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