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Effect of Cognitive Load on Curvature Redirected Walking Thresholds

Published: 01 November 2020 Publication History

Abstract

To allow users to perform real walking in a virtual environment larger than the physical space, redirected walking (RDW) techniques could be employed. Users do not notice this manipulation and immersion remains intact when RDW is applied within certain thresholds. Although many studies on RDW detection thresholds exists, in none of these studies, users were performing an additional task during the threshold identification process. These existing thresholds could be only conservative estimates and the potential of RDW may not be fully utilized.
In this paper, we present an experiment to investigate the effect of cognitive load on curvature RDW thresholds. The cognitive load was imposed using a dual task of serial seven subtraction. Results showed that gender and cognitive load have significant effects on curvature RDW thresholds. More specifically, men are on average more sensitive to RDW than women, and being engaged in a dual task increases users’ RDW thresholds.

Supplementary Material

a17-nguyen-supplement (a17-nguyen-supplement.pdf)
Supplement to "Effect of Cognitive Load on Curvature Redirected Walking Thresholds" by Nguyen et al.

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cover image ACM Conferences
VRST '20: Proceedings of the 26th ACM Symposium on Virtual Reality Software and Technology
November 2020
429 pages
ISBN:9781450376198
DOI:10.1145/3385956
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Published: 01 November 2020

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Author Tags

  1. Redirected walking
  2. cognitive load
  3. threshold identification

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  • Schweizerischer Nationalfonds zur Förderung der Wissenschaftlichen Forschung

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  • (2024)VeeR: Exploring the Feasibility of Deliberately Designing VR Motion that Diverges from Mundane, Everyday Physical Motion to Create More Entertaining VR ExperiencesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642064(1-13)Online publication date: 11-May-2024
  • (2024)Perceptual Thresholds for Radial Optic Flow Distortion in Near-Eye Stereoscopic DisplaysIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.337207530:5(2570-2579)Online publication date: 4-Mar-2024
  • (2024)LoCoMoTe – A Framework for Classification of Natural Locomotion in VR by Task, Technique and ModalityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.331343930:8(5765-5781)Online publication date: Aug-2024
  • (2024)Exploring Visual-Auditory Redirected Walking Using Auditory Cues in RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.330926730:8(5782-5794)Online publication date: Aug-2024
  • (2024)Overcoming Spatial Constraints in VR: A Survey of Redirected Walking TechniquesJournal of Computer Science and Technology10.1007/s11390-024-4585-339:4(841-870)Online publication date: 20-Sep-2024
  • (2024)Evaluation of visual, auditory, and olfactory stimulus-based attractors for intermittent reorientation in virtual reality locomotionVirtual Reality10.1007/s10055-024-00997-y28:2Online publication date: 26-Apr-2024
  • (2024)Effect of optical flow and user VR familiarity on curvature gain thresholds for redirected walkingVirtual Reality10.1007/s10055-023-00935-428:1Online publication date: 29-Jan-2024
  • (2023)Electrical, Vibrational, and Cooling Stimuli-Based Redirected Walking: Comparison of Various Vestibular Stimulation-Based Redirected Walking SystemsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580862(1-18)Online publication date: 19-Apr-2023
  • (2023)Redirected Walking for Exploring Immersive Virtual Spaces With HMD: A Comprehensive Review and Recent AdvancesIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.317926929:10(4104-4123)Online publication date: 1-Oct-2023
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