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Project Esky: Enabling High Fidelity Augmented Reality on an Open Source Platform

Published: 08 November 2020 Publication History

Abstract

This demonstration showcases a complete Open-Source Augmented Reality (AR) modular platform capable of high fidelity natural hand-interactions with virtual content, high field of view, and spatial mapping for environment interactions. We do this via several live desktop demonstrations. Finally, included in this demonstration is a completed open source schematic, allowing anyone interested in utilizing our proposed platform to engage with high fidelity AR. It is our hope that the work described in this demo will be a stepping stone towards bringing high-fidelity AR content to researchers and commodity users alike.

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References

[1]
Ronald T Azuma et al. 1999. The challenge of making augmented reality work outdoors. Mixed reality: Merging real and virtual worlds (1999), 379--390.
[2]
Magic Leap Company. [n.d.]. Magic leap. https://www.magicleap.com/en-us
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Douglas Lanman and Gabriel Taubin. 2009. Build your own 3D scanner: 3D photography for beginners. In ACM SIGGRAPH 2009 Courses. 1--94.
[4]
Microsoft. [n.d.]. Microsoft HoloLens 2. https://en.wikipedia.org/wiki/HoloLens_2
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Wayne Piekarski, Ben Avery, Bruce H Thomas, and Pierre Malbezin. 2004. Integrated head and hand tracking for indoor and outdoor augmented reality. In IEEE Virtual Reality 2004. IEEE, 11--276.
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Wayne Piekarski and Bruce Thomas. 2002. ARQuake: the outdoor augmented reality gaming system. Commun. ACM, Vol. 45, 1 (2002), 36--38.
[7]
Damien Constantine Rompapas, Christian Sandor, Alexander Plopski, Daniel Saakes, Joongi Shin, Takafumi Taketomi, and Hirokazu Kato. 2019. Towards large scale high fidelity collaborative augmented reality. Computers & Graphics, Vol. 84 (2019), 24--41.
[8]
Ultraleap. [n.d.]. Project North Star. https://project-north-star.gitbook.io/project-north-star/

Cited By

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  • (2023)Castello di Mirafiori: Reconstructive Modelling and WebARBeyond Digital Representation10.1007/978-3-031-36155-5_20(309-327)Online publication date: 2-Sep-2023
  • (2022)B-Handy: An Augmented Reality System for Biomechanical Measurement2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW55335.2022.00339(976-977)Online publication date: Mar-2022
  • (2022)3DColAR: Exploring 3D Color Selection and Surface Painting for Head Worn Augmented Reality using Hand Gestures2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW55335.2022.00338(974-975)Online publication date: Mar-2022
  • Show More Cited By

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Published In

cover image ACM Conferences
ISS Companion '20: Companion Proceedings of the 2020 Conference on Interactive Surfaces and Spaces
November 2020
127 pages
ISBN:9781450375269
DOI:10.1145/3380867
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 08 November 2020

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Author Tags

  1. augmented reality
  2. collaborative augmented reality
  3. high fidelity
  4. open source platforms

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  • Short-paper

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ISS '20
Sponsor:
ISS '20: Interactive Surfaces and Spaces
November 8 - 11, 2020
Virtual Event, Portugal

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Overall Acceptance Rate 147 of 533 submissions, 28%

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Cited By

View all
  • (2023)Castello di Mirafiori: Reconstructive Modelling and WebARBeyond Digital Representation10.1007/978-3-031-36155-5_20(309-327)Online publication date: 2-Sep-2023
  • (2022)B-Handy: An Augmented Reality System for Biomechanical Measurement2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW55335.2022.00339(976-977)Online publication date: Mar-2022
  • (2022)3DColAR: Exploring 3D Color Selection and Surface Painting for Head Worn Augmented Reality using Hand Gestures2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW55335.2022.00338(974-975)Online publication date: Mar-2022
  • (2021)Project Ariel: An Open Source Augmented Reality Headset for Industrial ApplicationsAdjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers10.1145/3460418.3479359(462-466)Online publication date: 21-Sep-2021
  • (2021)Project Esky: an Open Source Software Framework for High Fidelity Extended RealityExtended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411763.3451804(1-6)Online publication date: 8-May-2021
  • (2021)Project Esky: Enabling High Fidelity Extended Reality on an Open Source PlatformExtended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411763.3451535(1-2)Online publication date: 8-May-2021

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