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abstract

Swatch-bits: Prototyping E-textiles with Modular Swatches

Published: 09 February 2020 Publication History

Abstract

The creation of e-textile swatches is a common practice for documenting material experiments, sharing techniques with other practitioners, and for concept ideation. The Creative Interactions Lab has developed a system that turns e-textile swatches into easily connectable "bits" so that swatches can move between being an ideation tool into a prototyping tool(kit). The benefit of this approach is that experimental swatches and ideas for their use can be easily tested in context. In this studio, participants will be invited to bring their own swatches and/or prototypes, will learn how to create modular e-textile swatch-bits, and then we will spend the afternoon making prototypes and will engage in hands-on activities with the modular swatches. The goal of the studio will be to share e-textile prototyping techniques, and to discuss the potential for modular swatches to be incorporated into e-textile prototyping processes.

References

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Cited By

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  • (2023)Design for Recycling of E-Textiles: Current Issues of Recycling of Products Combining Electronics and Textiles and Implications for a Circular Design ApproachRecycling Strategy and Challenges Associated with Waste Management Towards Sustaining the World10.5772/intechopen.107527Online publication date: 22-Feb-2023
  • (2023)Plug-and-Play Wearables: A Repositionable E-Textile Garment System to Support Custom Fit for Lower-Limb Rehabilitation ApplicationsAdjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing10.1145/3594739.3610785(304-309)Online publication date: 8-Oct-2023
  • (2023)Adaptive Soft Switches: Co-Designing Fabric Adaptive Switches with Occupational Therapists for Children and Adolescents with Acquired Brain InjuryProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3572734(1-14)Online publication date: 26-Feb-2023
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Published In

cover image ACM Conferences
TEI '20: Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction
February 2020
978 pages
ISBN:9781450361071
DOI:10.1145/3374920
  • General Chairs:
  • Elise van den Hoven,
  • Lian Loke,
  • Program Chairs:
  • Orit Shaer,
  • Jelle van Dijk,
  • Andrew Kun
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 09 February 2020

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Author Tags

  1. co-design
  2. constructive assembly
  3. e-textile
  4. fidelity
  5. prototype
  6. smart clothing
  7. toolkit
  8. wearable

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TEI '20
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TEI '20 Paper Acceptance Rate 37 of 132 submissions, 28%;
Overall Acceptance Rate 393 of 1,367 submissions, 29%

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Cited By

View all
  • (2023)Design for Recycling of E-Textiles: Current Issues of Recycling of Products Combining Electronics and Textiles and Implications for a Circular Design ApproachRecycling Strategy and Challenges Associated with Waste Management Towards Sustaining the World10.5772/intechopen.107527Online publication date: 22-Feb-2023
  • (2023)Plug-and-Play Wearables: A Repositionable E-Textile Garment System to Support Custom Fit for Lower-Limb Rehabilitation ApplicationsAdjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing10.1145/3594739.3610785(304-309)Online publication date: 8-Oct-2023
  • (2023)Adaptive Soft Switches: Co-Designing Fabric Adaptive Switches with Occupational Therapists for Children and Adolescents with Acquired Brain InjuryProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3572734(1-14)Online publication date: 26-Feb-2023
  • (2023)Weaving Textile-form Interfaces: A Material-Driven Design JourneyProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596086(608-622)Online publication date: 10-Jul-2023
  • (2022)Portfolio of Loose EndsProceedings of the 2022 ACM Designing Interactive Systems Conference10.1145/3532106.3533516(527-540)Online publication date: 13-Jun-2022
  • (2022)The design process of a multi-disciplinary tool for developing interactive textilesProceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3490149.3502258(1-16)Online publication date: 13-Feb-2022
  • (2021)Patching TextilesProceedings of the 13th Conference on Creativity and Cognition10.1145/3450741.3465265(1-11)Online publication date: 22-Jun-2021
  • (2021)The E-darning SamplerProceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3430524.3444700(1-5)Online publication date: 14-Feb-2021
  • (2021)Wearable Crazy EightsProceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3430524.3442464(1-7)Online publication date: 14-Feb-2021
  • (2021)Punch-Sketching E-textilesProceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3430524.3440640(1-12)Online publication date: 14-Feb-2021
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