Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/3369457.3369464acmotherconferencesArticle/Chapter ViewAbstractPublication PagesozchiConference Proceedingsconference-collections
research-article

The "Least-Adult" Role in Participatory Design with Children

Published: 10 January 2020 Publication History

Abstract

Child participation in design is a central focus of Child Computer Interaction (CCI) research, however, examples of participatory research with children are primarily situated in adult-led contexts (e.g. design lab, classroom, museum) where design objectives, activities and tools are devised and facilitated by adults. In this paper, we contribute to current discussions by describing a participatory study situated within the "child-led nature-play contexts" of nine children (7-11 years). By adapting the role of "least-adult" originally described in the childhood studies literature, we describe how this role can be established to access these exclusive play places and maintained through co-inquiry into each child's unique play practice. This research contributes to current discussions of child participation in CCI by (i) introducing the role of least-adult as an approach to engaging with children through participatory research, (ii) recognising the influence of place in shaping child participation, and (iii) pointing to spatial-temporal contextual factors as an important factor for enabling and shaping participatory research.

References

[1]
Elizabeth B.-N.Sanders. 2002. From user-centered to participatory design approaches. In Design and the Social Sciences. CRC Press, 1--8. https://doi.org/10.1201/9780203301302.ch1
[2]
Emma N. Banister and Gayle J. Booth. 2005. Exploring innovative methodologies for child-centric consumer research. Qualitative Market Research: An International Journal 8, 2 (June 2005), 157--175. https://doi.org/10.1108/13522750510592436
[3]
Wolmet Barendregt, Mathilde M. Bekker, Peter Börjesson, Eva Eriksson, and Olof Torgersson. 2016. The Role Definition Matrix. In Proceedings of the The 15th International Conference on Interaction Design and Children - IDC '16. ACM Press. https://doi.org/10.1145/2930674.2935999
[4]
Wolmet Barendregt, Peter Börjesson, Eva Eriksson, Olof Torgersson, Tilde Bekker, and Helle Marie Skovbjerg. 2018. Modelling the roles of designers and teaching staff when doing participatory design with children in special education. In Proceedings of the 15th Participatory Design Conference on Full Papers - PDC '18. ACM Press. https://doi.org/10.1145/3210586.3210589
[5]
Laura Benton and Hilary Johnson. 2015. Widening participation in technology design: A review of the involvement of children with special educational needs and disabilities. International Journal of Child-Computer Interaction 3-4 (Jan. 2015), 23--40. https://doi.org/10.1016/j.ijcci.2015.07.001
[6]
Hugh Beyer and Karen Holtzblatt. 1997. Contextual Design: Defining Customer-Centered Systems (Interactive Technologies). Morgan Kaufmann.
[7]
Gro Bjerknes and Pelle Ehn. 1987. Computers and Democracy: A Scandinavian Challenge. Gower Pub Co.
[8]
Susanne Bødker, Christian Dindler, and Ole Sejer Iversen. 2017. Tying Knots: Participatory Infrastructuring at Work. Computer Supported Cooperative Work (CSCW) 26, 1-2 (Feb. 2017), 245--273. https://doi.org/10.1007/s10606-017-9268-y
[9]
Anna Broberg, Samuli Salminen, and Marketta Kyttä. 2013. Physical environmental characteristics promoting independent and active transport to children's meaningful places. Applied Geography 38 (March 2013), 43--52. https://doi.org/10.1016/j.apgeog.2012.11.014
[10]
Steve Carver, Andy Evans, and Steffen Fritz. 2002. Wilderness Attribute Mapping in the United Kingdom. International Journal of Wilderness 8, 1 (2002), 24--29.
[11]
Sofia Cele. 2006. Communicating Place: Methods for Understanding Children's Experience of Place (Stockholm Studies in Human Geography). Stockholm Universitet.
[12]
Sudeshna Chatterjee. 2005. Children's Friendship with Place: A Conceptual Inquiry. Children, Youth and Environments 15, 1 (2005), 1--26. http://www.jstor.org/stable/10.7721/chilyoutenvi.15.1.0001
[13]
Louise Chawla. 1992. Childhood Place Attachments. In Place Attachment. Springer US, 63--86. https://doi.org/10.1007/978-1-4684-8753-4_4
[14]
William Corsaro. 1981. Entering the childâĂŹs world: Research strategies for field entry and data collection in a preschool settinge. Ablex, Norwood. 117--146 pages.
[15]
William Cronon. 1996. The Trouble with Wilderness: Or, Getting Back to the Wrong Nature. Environmental History 1, 1 (1996), 7--28. http://www.jstor.org/stable/3985059
[16]
Mihaly Csikszentmihalyi. 2008. Flow: The Psychology of Optimal Experience (Harper Perennial Modern Classics). Harper Perennial Modern Classics.
[17]
Bronwyn J. Cumbo and Tuck Wah Leong. 2015. Wearable audio-video recorders as a tool for investigating child play experiences in nature. In Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction on - OzCHI '15. ACM Press. https://doi.org/10.1145/2838739.2838822
[18]
Peter Dalsgaard, Christian Dindler, and Eva Eriksson. 2008. Designing for participation in public knowledge institutions. In Proceedings of the 5th Nordic conference on Human-computer interaction building bridges - NordiCHI '08. ACM Press. https://doi.org/10.1145/1463160.1463171
[19]
Christian Dindlerand Ole Sejer Iversen. 2014. Relational expertise in participatory design. In Proceedings of the 13th Participatory Design Conference on Research Papers-PDC '14. ACM Press. https://doi.org/10.1145/2661435.2661452
[20]
Christian Dindler, Ole Sejer Iversen, Rachel Smith, and Rune Veerasawmy. 2010. Participatory Design at the Museum: Inquiring into Children's Everyday Engagement in Cultural Heritage. In Proceedings of the 22Nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction (OZCHI '10). ACM, New York, NY, USA, 72--79. https://doi.org/10.1145/1952222.1952239
[21]
Paul Dourish. 2004. What we talk about when we talk about context. Personal and Ubiquitous Computing 8, 1 (Feb. 2004), 19--30. https://doi.org/10.1007/s00779-003-0253-8
[22]
Katrien Dreessen and Selina Schepers. 2018. The Roles of Adult-participants in the Back- and Frontstage Work of Participatory Design Processes Involving Children. In Proceedings of the 15th Participatory Design Conference: Full Papers - Volume 1 (PDC '18). ACM, New York, NY, USA, Article 14, 12 pages. https://doi.org/10.1145/3210586.3210602
[23]
Allison Druin. 1999. Cooperative Inquiry: Developing New Technologies for Children with Children. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '99). ACM, New York, NY, USA, 592--599. https://doi.org/10.1145/302979.303166
[24]
Alison Druin. 2002. The role of children in the design of new technology. Behaviour & Information Technology 21, 1 (Jan. 2002), 1--2. https://doi.org/10.1080/01449290210147484
[25]
Gary Alan Fine and Barry Glassner. 1979. Participant Observation With Children. Urban Life 8, 2 (July 1979), 153--174. https://doi.org/10.1177/089124167900800203
[26]
Bill Gaver, Tony Dunne, and Elena Pacenti. 1999. Design: Cultural Probes. Interactions 6, 1 (Jan. 1999), 21--29. https://doi.org/10.1145/291224.291235
[27]
Tim Gill. 2005. If you go down to the woods today. Retrieved Sept 11, 2019 from https://www.nature.com/news/2008/080429/full/453011a.html
[28]
Roger Hart. 1979. Children's experience of place. Irvington Publishers: distributed by Halsted Press.
[29]
Roger Hart. 1992. Children's Participation: from Tokenism to Citizenship: Innocenti Essay No.4. United Nations Environment Programme.
[30]
Netta Iivari and Marianne Kinnula. 2018. Empowering children through design and making. In Proceedings of the 15th Participatory Design Conference on Full Papers - PDC '18. ACM Press. https://doi.org/10.1145/3210586.3210600
[31]
Ole Sejer Iversen and Christina Brodersen. 2008. Building a BRIDGE Between Children and Users: A Socio-cultural Approach to Child--Computer Interaction. Cogn. Technol. Work 10, 2 (March 2008), 83--93. https://doi.org/10.1007/s10111-007-0064-1
[32]
Ole Sejer Iversen and Christina Nielsen. 2003. Using digital cultural probes in design with children. In Proceeding of the 2003 conference on Interaction design and children - IDC '03. ACM Press. https://doi.org/10.1145/953536.953564
[33]
Ole Sejer Iversen, Rachel Charlotte Smith, and Christian Dindler. 2017. Child as Protagonist. In Proceedings of the 2017 Conference on Interaction Design and Children - IDC '17. ACM Press. https://doi.org/10.1145/3078072.3079725
[34]
Stephen R. Kellert. 2005. Building for Life: Designing and Understanding the Human-Nature Connection. Island Press.
[35]
Monica Landoni, Elisa Rubegni, Emma Nicol, and Janet Read. 2016. How Many Roles Can Children Play?. In Proceedings of the The 15th International Conference on Interaction Design and Children - IDC '16. ACM Press. https://doi.org/10.1145/2930674.2932222
[36]
Richard Louv. 2008. Last Child in the Woods: Saving Our Children From Nature-Deficit Disorder. Algonquin Books.
[37]
Judith Loveridge. [n. d.]. Involving Children and Young People in Research in Educational Settings. Retrieved Sept 11, 2019 from http://edcounts.squiz.net.nz/__data/assets/word_doc/0006/80709/957_Involving-CYP-02092010.doc
[38]
Julia Makhaeva, Christopher Frauenberger, and Katharina Spiel. 2016. Creating creative spaces for co-designing with autistic children. In Proceedings of the 14th Participatory Design Conference on Full papers - PDC '16. ACM Press. https://doi.org/10.1145/2940299.2940306
[39]
Laura Malinverni, Joan MoraGuiard, Vanesa Padillo, MariaAngeles Mairena, Amaia Hervás, and Narcis Pares. 2014. Participatory design strategies to enhance the creative contribution of children with special needs. In Proceedings of the 2014 conference on Interaction design and children - IDC '14. ACM Press. https://doi.org/10.1145/2593968.2593981
[40]
Laura Malinverni, Marie-Monique Schaper, and Narcís Pares. 2016. An evaluation-driven design approach to develop learning environments based on full-body interaction. Educational Technology Research and Development 64, 6 (July 2016), 1337--1360. https://doi.org/10.1007/s11423-016-9468-z
[41]
Nancy Mandell. 1988. The Least-Adult Role in Studying Children. Journal of Contemporary Ethnography 16, 4 (Jan. 1988), 433--467. https://doi.org/10.1177/0891241688164002
[42]
Marketta Kytta. 2003. Children in outdoor contexts: Affordances and Independent Mobility in the Assessment of Environmental Child Friendliness. Ph.D. Dissertation. http://resolver.tudelft.nl/uuid:f16db80d-9f1a-4064-91be-decf8c805898
[43]
Emanuela Mazzone, Janet C Read, and Russell Beale. 2008. Design with and for Disaffected Teenagers. In Proceedings of the 5th Nordic Conference on Human-computer Interaction: Building Bridges (NordiCHI '08). ACM, New York, NY, USA, 290--297. https://doi.org/10.1145/1463160.1463192
[44]
George Herbert Mead. 1938. Philosophy of the Act. Univ of Chicago Pr.
[45]
Valerie Nesset and Andrew Large. 2004. Children in the information technology design process: A review of theories and their applications. Library & Information Science Research 26, 2 (March 2004), 140--161. https://doi.org/10.1016/j.lisr.2003.12.002
[46]
Phillip G. Payne. 2010. Remarkable-tracking, experiential education of the ecological imagination. Environmental Education Research 16, 3-4 (June 2010), 295--310. https://doi.org/10.1080/13504621003613160
[47]
Janet C. Read, Daniel Fitton, and Matthew Hortton. 2014. Giving ideas an equal chance. In Proceedings of the 2014 conference on Interaction design and children - IDC '14. ACM Press. https://doi.org/10.1145/2593968.2593986
[48]
Toni Robertson and Jesper Simonsen. [n. d.]. Participatory Design. In Routledge International Handbook of Participatory Design. Routledge. https://doi.org/10.4324/9780203108543.ch1
[49]
Selina Schepers, Katrien Dreessen, and Bieke Zaman. 2018. Rethinking children's roles in Participatory Design: The child as a process designer. International Journal of Child-Computer Interaction 16 (June 2018), 47--54. https://doi.org/10.1016/j.ijcci.2017.12.001
[50]
Stephanie Schoeppe, Melody Oliver, Hannah M Badland, Matthew Burke, and Mitch J Duncan. 2013. Recruitment and Retention of Children in Behavioral Health Risk Factor Studies: REACH Strategies. International Journal of Behavioral Medicine 21, 5 (Oct. 2013), 794--803. https://doi.org/10.1007/s12529-013-9347-5
[51]
Rachel C. Smith, Ole S. Iversen, Thomas Hjermitslev, and Aviaja B. Lynggaard. 2013. Towards an ecological inquiry in child-computer interaction. In Proceedings of the 12th International Conference on Interaction Design and Children - IDC '13. ACM Press. https://doi.org/10.1145/2485760.2485780
[52]
Rachel Charlotte Smith, Ole Sejer Iversen, and Mikkel Hjorth. 2015. Design thinking for digital fabrication in education. International Journal of Child-Computer Interaction 5 (Sept. 2015), 20--28. https://doi.org/10.1016/j.ijcci.2015.10.002
[53]
David Sobel. 2001. Children's Special Places: Exploring the Role of Forts, Dens, and Bush Houses in Middle Childhood (Landscapes of Childhood Series). Wayne State University Press.
[54]
Clay Spinuzzi. 2005. The methodology of participatory design. Technical Communication (2005), 163--174.
[55]
Spyros Spyrou. 2011. The limits of children's voices: From authenticity to critical, reflexive representation. Childhood 18, 2 (April 2011), 151--165. https://doi.org/10.1177/0907568210387834
[56]
Yvonne M. Sterling, Jane W. Peterson, Martha Curley, Yvonne M. Sterling, and Jane W. Peterson. 1999. Challenges of Recruiting Minority Populations for Research. Journal for Specialists in Pediatric Nursing 4, 4 (Oct. 1999), 172--174. https://doi.org/10.1111/j.1744-6155.1999.tb00236.x
[57]
Fenne van Doorn. 2016. Children as co-researchers in design: Enabling users to gather, share and enrich contextual data. Ph.D. Dissertation. Delft University.
[58]
Fenne van Doorn, Mathieu Gielen, and Pieter Jan Stappers. 2014. Children as coresearchers. In Proceedings of the 2014 conference on Interaction design and children - IDC '14. ACM Press. https://doi.org/10.1145/2593968.2610461
[59]
Fenne van Doorn, Pieter Jan Stappers, and Mathieu Gielen. 2013. Design research by proxy. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems-CHI '13. ACM Press. https://doi.org/10.1145/2470654.2481399
[60]
John Vines, Rachel Clarke, Ann Light, and Peter Wright. 2015. The beginnings, middles and endings of participatory research in HCI: An introduction to the special issue on 'perspectives on participation'. International Journal of Human-Computer Studies 74 (Feb. 2015), 77--80. https://doi.org/10.1016/j.ijhcs.2014.11.002
[61]
Nancy M. Wells and Gary W. Evans. 2003. Nearby Nature. Environment and Behavior 35, 3 (May 2003), 311--330. https://doi.org/10.1177/0013916503035003001
[62]
Randy White. 2004. Interaction with Nature During the Middle Years: Its Importance to Children's Development and Nature's Future. Retrieved Sept 11, 2019 from http://www.whitehutchinson.com/children/articles/nature.shtml
[63]
Svetlana Yarosh, Iulian Radu, Seth Hunter, and Eric Rosenbaum. 2011. Examining Values: An Analysis of Nine Years of IDC Research. In Proceedings of the 10th International Conference on Interaction Design and Children (IDC '11). ACM, New York, NY, USA, 136--144. https://doi.org/10.1145/1999030.1999046
[64]
Jason C. Yip, Kiley Sobel, Caroline Pitt, Kung Jin Lee, Sijin Chen, Kari Nasu, and Laura R. Pina. 2017. Examining Adult-Child Interactions in Intergenerational Participatory Design. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems - CHI '17. ACM Press. https://doi.org/10.1145/3025453.3025787

Cited By

View all
  • (2023)Rethinking the Development of Computational Thinking Skills in Young Children through Nature PlayProceedings of the 35th Australian Computer-Human Interaction Conference10.1145/3638380.3638447(536-549)Online publication date: 2-Dec-2023
  • (2023)Observe It, Draw It: Scaffolding Children’s Observations of Plant Biodiversity with an Interactive Drawing ToolProceedings of the 22nd Annual ACM Interaction Design and Children Conference10.1145/3585088.3589380(253-266)Online publication date: 19-Jun-2023
  • (2023)Children's evaluation of a virtual reality boating safety education resource2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW58643.2023.00111(508-512)Online publication date: Mar-2023
  • Show More Cited By

Index Terms

  1. The "Least-Adult" Role in Participatory Design with Children

    Recommendations

    Comments

    Please enable JavaScript to view thecomments powered by Disqus.

    Information & Contributors

    Information

    Published In

    cover image ACM Other conferences
    OzCHI '19: Proceedings of the 31st Australian Conference on Human-Computer-Interaction
    December 2019
    631 pages
    ISBN:9781450376969
    DOI:10.1145/3369457
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

    In-Cooperation

    • HFESA: Human Factors and Ergonomics Society of Australia Inc.

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 10 January 2020

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. CCI
    2. Children
    3. context
    4. least-adult role
    5. participatory design

    Qualifiers

    • Research-article
    • Research
    • Refereed limited

    Conference

    OZCHI'19
    OZCHI'19: 31ST AUSTRALIAN CONFERENCE ON HUMAN-COMPUTER-INTERACTION
    December 2 - 5, 2019
    WA, Fremantle, Australia

    Acceptance Rates

    Overall Acceptance Rate 362 of 729 submissions, 50%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)51
    • Downloads (Last 6 weeks)13
    Reflects downloads up to 01 Oct 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2023)Rethinking the Development of Computational Thinking Skills in Young Children through Nature PlayProceedings of the 35th Australian Computer-Human Interaction Conference10.1145/3638380.3638447(536-549)Online publication date: 2-Dec-2023
    • (2023)Observe It, Draw It: Scaffolding Children’s Observations of Plant Biodiversity with an Interactive Drawing ToolProceedings of the 22nd Annual ACM Interaction Design and Children Conference10.1145/3585088.3589380(253-266)Online publication date: 19-Jun-2023
    • (2023)Children's evaluation of a virtual reality boating safety education resource2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW58643.2023.00111(508-512)Online publication date: Mar-2023
    • (2023)Diverse stakeholders on educational technology development teams: supporting software developers and childrenEducational technology research and development10.1007/s11423-023-10252-x71:5(2021-2046)Online publication date: 23-Jun-2023
    • (2022)A Critical Analysis of Research with Children: Differences from Research with AdultsJurnal Obsesi : Jurnal Pendidikan Anak Usia Dini10.31004/obsesi.v6i5.24976:5(4089-4098)Online publication date: 9-Apr-2022
    • (2022)Child-centred design decisions – how children’s participation in the design process influences design students’ decisions when designing for playConjunctions10.2478/tjcp-2022-00119:2(1-14)Online publication date: 1-Nov-2022
    • (2022)Child‐Led Participation: A Scoping Review of Empirical StudiesSocial Inclusion10.17645/si.v10i2.492110:2Online publication date: 2-Feb-2022
    • (2022)To Empower or Provoke? Exploring approaches for participatory design at schools for neurodiverse individuals in IndiaInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2022.10052134(100521)Online publication date: Dec-2022
    • (2022)Going beyond short-term, ‘reduced’ PDInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2022.10048433:COnline publication date: 1-Sep-2022
    • (2021)Human-Centered Artificial Intelligence for Designing Accessible Cultural HeritageApplied Sciences10.3390/app1102087011:2(870)Online publication date: 19-Jan-2021
    • Show More Cited By

    View Options

    Get Access

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media