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Finding the optimal shadows of a convex polytope

Published: 01 June 2019 Publication History

Abstract

Let P be a convex polytope in Rd. We discuss the problem of placing a light source at infinity so as to minimize or maximize the shadow area of the polytope. By shadow area we mean the (d-1)-volume of the orthogonal projection of P on a hyperplane normal to the direction of illumination. Let n be the number of (d-1)-dimensional facets of the polytope. We exhibit two algorithms for finding the optimal placement of the light source. One algorithm uses O(nd-1) space and time to find the optimal placement. The other uses O(n) space to find the optimal placement in O(nd-1 log n) time. Also, we present an interesting result relating the minimum and maximum shadow areas of P to the radii of the inscribed and circumscribed sphere of a zonotope derived from P.

References

[1]
{1} Edelsbrunner, H., Private communication.
[2]
{2} Edelsbrunner, H., O'Rourke, J., Seidel, R., "Constructing arrangements of lines and hyperplanes with applications", to appear in the SIAM Journal on Computing ; full version of reference {3}.
[3]
{3} Edelsbrunner, H., O'Rourke, J., Seidel, R., "Constructing arrangements of lines and hyperplanes with applications", Proceedings of the 24th Foundations of Computer Science Conference, pp. 83-91, November 1983.
[4]
{4} Grunbaum, B., Convex polytopes, Wiley Interscience, 1967.
[5]
{5} Toussaint, G.T., "Solving geometric problems with the 'rotating calipers'", Proceedings of IEEE MELECON '83, Athens, Greece, May 1983.
[6]
{6} vanLeeuwen, J., Private communication.

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cover image ACM Conferences
SCG '85: Proceedings of the first annual symposium on Computational geometry
June 1985
322 pages
ISBN:0897911636
DOI:10.1145/323233
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 01 June 2019

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  • (1999)Drawing Nice Projections of Objects in SpaceJournal of Visual Communication and Image Representation10.1006/jvci.1999.041510:2(155-172)Online publication date: 1-Jun-1999
  • (1997)Accelerated occlusion culling using shadow frustaProceedings of the thirteenth annual symposium on Computational geometry10.1145/262839.262847(1-10)Online publication date: 1-Aug-1997
  • (1994)On the Complexity of Some Basic Problems in Computational ConvexityPolytopes: Abstract, Convex and Computational10.1007/978-94-011-0924-6_17(373-466)Online publication date: 1994
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