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Using Immersive Visualization Environments to Engage Students in Hands-On Learning

Published: 22 July 2018 Publication History

Abstract

The increased emphasis on utilization of technology across all levels of education provides opportunities to incorporate computational techniques like visualization software into science classrooms. All levels of education operate under the common goal of knowledge acquisition. The purpose of using visualization in an educational setting is to increase knowledge by making connections between students' current knowledge base, technology, and the knowledge being conferred via visualization. Combined with opportunities for student engagement, visualization can help bridge the gap between current knowledge and the information being conveyed. Our focus is on biomolecular visualization, which can be used to render informative images of DNA and proteins, as well as larger assemblies such as viruses. This content is applicable as students' progress through primary to secondary education and beyond, though it is important to match the level of presentation to the grade level and knowledge based of the students. Tools are available to generate computer-based renderings of biomolecules that can be viewed in two dimensions. In this project, we have explored the application of novel, immersive visualization (virtual reality) as a way to increase student engagement and comprehension of otherwise challenging biological concepts.
To enhance the learning process and facilitate the incorporation of concepts of biomolecular structure in the classroom, we have developed resources for teachers at the primary and secondary levels. These resources include files for the visualization of structures as well as guides to facilitate scientific discussion between teachers and students. Overall, this paper will outline the rationale and process behind implementing immersive visualization in education programs for various age groups to increase engagement with science curriculum, improve STEM involvement, and promote future workforce development.

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Cited By

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  • (2023)Students’ Perception of Infographics: A Visualization Tool on Strengthening Critical Thinking SkillsJurnal Penelitian dan Pengembangan Pendidikan10.23887/jppp.v7i1.558667:1(135-141)Online publication date: 20-Mar-2023
  • (2023)DensingQueen: Exploration Methods for Spatial Dense Dynamic DataProceedings of the 2023 ACM Symposium on Spatial User Interaction10.1145/3607822.3614535(1-12)Online publication date: 13-Oct-2023
  • (2023)25 years so far: Lessons from a Large Scale Immersive Visualization Facility2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW58643.2023.00056(229-232)Online publication date: Mar-2023
  • Show More Cited By

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      cover image ACM Other conferences
      PEARC '18: Proceedings of the Practice and Experience on Advanced Research Computing: Seamless Creativity
      July 2018
      652 pages
      ISBN:9781450364461
      DOI:10.1145/3219104
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 22 July 2018

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      Author Tags

      1. Immersive visualization environments
      2. biomolecular visualization
      3. life sciences
      4. visual learning styles

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      PEARC '18 Paper Acceptance Rate 79 of 123 submissions, 64%;
      Overall Acceptance Rate 133 of 202 submissions, 66%

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      Cited By

      View all
      • (2023)Students’ Perception of Infographics: A Visualization Tool on Strengthening Critical Thinking SkillsJurnal Penelitian dan Pengembangan Pendidikan10.23887/jppp.v7i1.558667:1(135-141)Online publication date: 20-Mar-2023
      • (2023)DensingQueen: Exploration Methods for Spatial Dense Dynamic DataProceedings of the 2023 ACM Symposium on Spatial User Interaction10.1145/3607822.3614535(1-12)Online publication date: 13-Oct-2023
      • (2023)25 years so far: Lessons from a Large Scale Immersive Visualization Facility2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW58643.2023.00056(229-232)Online publication date: Mar-2023
      • (2022)The use of social media applications for learning and teaching in the open distance learning: user experienceSN Social Sciences10.1007/s43545-022-00537-y2:11Online publication date: 27-Oct-2022
      • (2020)ARchemistProceedings of the 18th International Conference on Advances in Mobile Computing & Multimedia10.1145/3428690.3429168(58-63)Online publication date: 30-Nov-2020
      • (2020)HydrogenAR: Interactive Data-Driven Presentation of Dispenser Reliability2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR50242.2020.00101(704-712)Online publication date: Nov-2020

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