Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/3284432.3287182acmconferencesArticle/Chapter ViewAbstractPublication PageshaiConference Proceedingsconference-collections
abstract

Computational Model of the User's Learning Process When Cued by a Social Versus Non-Social Agent

Published: 04 December 2018 Publication History

Abstract

There are ongoing debates on whether learning involves the same mechanisms when it is mediated by social skills than when it is not [1]. Gaze cues serve as a strong communicative modality that is profoundly human. They have been shown to trigger automatic attentional orienting [2]. However, arrow cues have been shown to elicit similar effects [3]. Hence, gaze and arrow cues are often compared to investigate differences between social and non-social cognitive processes [4]. The present study sought to compare cued learning when the cue is provided by a social agent versus a nonsocial agent.

References

[1]
T. E. J. Behrens, L. T. Hunt, and M. F. S. Rushworth, "The Computation of Social Behavior," Science, vol. 324, no. 5931, pp. 1160--1164, May 2009.
[2]
C. K. Friesen and A. Kingstone, "The eyes have it! Reflexive orienting is triggered by nonpredictive gaze," Psychonomic Bulletin & Review, vol. 5, no. 3, pp. 490--495, Sep. 1998.
[3]
J. Tipples, "Eye gaze is not unique: Automatic orienting in response to uninformative arrows," Psychonomic Bulletin & Review, vol. 9, no. 2, pp. 314--318, Jun. 2002.
[4]
A. Marotta, J. Lupiáñez, D. Martella, and M. Casagrande, "Eye gaze versus arrows as spatial cues: Two qualitatively different modes of attentional selection," Journal of Experimental Psychology: Human Perception and Performance, vol. 38, no. 2, pp. 326--335, 2012.
[5]
O. Landry and S. Al-Taie, "A Meta-analysis of the Wisconsin Card Sort Task in Autism," J Autism Dev Disord, vol. 46, no. 4, pp. 1220--1235, Apr. 2016.

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Conferences
HAI '18: Proceedings of the 6th International Conference on Human-Agent Interaction
December 2018
402 pages
ISBN:9781450359535
DOI:10.1145/3284432
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 04 December 2018

Check for updates

Author Tags

  1. decision making
  2. eye-tracking
  3. gaze cueing
  4. reinforcement learning
  5. reversal

Qualifiers

  • Abstract

Funding Sources

Conference

HAI '18
Sponsor:
HAI '18: 6th International Conference on Human-Agent Interaction
December 15 - 18, 2018
Southampton, United Kingdom

Acceptance Rates

HAI '18 Paper Acceptance Rate 40 of 92 submissions, 43%;
Overall Acceptance Rate 121 of 404 submissions, 30%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • 0
    Total Citations
  • 90
    Total Downloads
  • Downloads (Last 12 months)0
  • Downloads (Last 6 weeks)0
Reflects downloads up to 18 Nov 2024

Other Metrics

Citations

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media