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CollaVR: Collaborative In-Headset Review for VR Video

Published: 20 October 2017 Publication History

Abstract

Collaborative review and feedback is an important part of conventional filmmaking and now Virtual Reality (VR) video production as well. However, conventional collaborative review practices do not easily translate to VR video because VR video is normally viewed in a headset, which makes it difficult to align gaze, share context, and take notes. This paper presents CollaVR, an application that enables multiple users to review a VR video together while wearing headsets. We interviewed VR video professionals to distill key considerations in reviewing VR video. Based on these insights, we developed a set of networked tools that enable filmmakers to collaborate and review video in real-time. We conducted a preliminary expert study to solicit feedback from VR video professionals about our system and assess their usage of the system with and without collaboration features.

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Supplemental video
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    cover image ACM Conferences
    UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology
    October 2017
    870 pages
    ISBN:9781450349819
    DOI:10.1145/3126594
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 20 October 2017

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    Author Tags

    1. collaboration
    2. video editing
    3. video reviewing
    4. virtual reality

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    UIST '17 Paper Acceptance Rate 73 of 324 submissions, 23%;
    Overall Acceptance Rate 561 of 2,567 submissions, 22%

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    • (2024)Sphere Window: Challenges and Opportunities of 360° Video in Collaborative Design Workshops.Proceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685407(1-13)Online publication date: 13-Oct-2024
    • (2024)MIMOSA: Human-AI Co-Creation of Computational Spatial Audio Effects on VideosProceedings of the 16th Conference on Creativity & Cognition10.1145/3635636.3656189(156-169)Online publication date: 23-Jun-2024
    • (2024)ChunkyEdit: Text-first video interview editing via chunkingProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642667(1-16)Online publication date: 11-May-2024
    • (2024)Virtual Reality, Real Pedagogy: A Contextual Inquiry of Instructor Practices with VR VideoProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642510(1-21)Online publication date: 11-May-2024
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