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Bicycles and Wheelchairs for Locomotion Control of a Simulated Telerobot Supported by Gaze- and Head-Interaction

Published: 26 June 2018 Publication History

Abstract

We present an interface for control of a telerobot that supports field-of-view panning, mode selections and keyboard typing by head- and gaze-interaction. The utility of the interface was tested by 19 able-bodied participants controlling a virtual telerobot from a wheelchair mounted on rollers which measure its wheel rotations, and by 14 able-bodied participants controlling the telerobot with a exercise bike. Both groups tried the interface twice: with head- and with gaze-interaction. Comparing wheelchair and bike locomotion control, the wheelchair simulator was faster and more manoeuvrable. Comparing gaze- and head-interaction, the two input methods were preferred by an equal number of participants. However, participants made more errors typing with gaze than with head. We conclude that virtual reality is a viable way of specifying and testing interfaces for telerobots and an effective probe for eliciting peoples subjective experiences.

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Cited By

View all
  • (2022)Methodological Standards in Accessibility Research-PLXBCCR- on Motor Impairments: A SurveyACM Computing Surveys10.1145/354350955:7(1-35)Online publication date: 11-Jun-2022
  • (2019)Providing Access to VR Through a WheelchairExtended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290607.3299048(1-8)Online publication date: 2-May-2019
  • (2018)Head and gaze control of a telepresence robot with an HMDProceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications10.1145/3204493.3208330(1-3)Online publication date: 14-Jun-2018

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  1. Bicycles and Wheelchairs for Locomotion Control of a Simulated Telerobot Supported by Gaze- and Head-Interaction

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    cover image ACM Other conferences
    PETRA '18: Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference
    June 2018
    591 pages
    ISBN:9781450363907
    DOI:10.1145/3197768
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    • NSF: National Science Foundation

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    New York, NY, United States

    Publication History

    Published: 26 June 2018

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    Author Tags

    1. Telerobot
    2. accessibility
    3. gaze interaction
    4. human-robot interaction
    5. virtual reality

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    Cited By

    View all
    • (2022)Methodological Standards in Accessibility Research-PLXBCCR- on Motor Impairments: A SurveyACM Computing Surveys10.1145/354350955:7(1-35)Online publication date: 11-Jun-2022
    • (2019)Providing Access to VR Through a WheelchairExtended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290607.3299048(1-8)Online publication date: 2-May-2019
    • (2018)Head and gaze control of a telepresence robot with an HMDProceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications10.1145/3204493.3208330(1-3)Online publication date: 14-Jun-2018

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