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SENSE-SEAT: Challenging Disruptions In Shared Workspaces Through a Sensor-Based Seat

Published: 18 March 2018 Publication History

Abstract

Creative industries' workers are becoming more prominent as countries move towards intellectual-based economies. Consequently, the workplace needs to be reconfigured so that creativity and productivity can be better promoted at shared workspaces. We report on a study based on diaries, interviews and probes, with 8 creative industries' professionals at a co-working space, with the goal of understanding their advantages and disadvantages, and causes for cognitive disruptions. Findings indicate that temperature, noise and coworkers' requests are the main causes for disruptions in the work processes. The insights are used to inform the design process of SENSE-SEAT, a seat with embedded sensors and tangible actuators, as a contribution to reimagining the role of tangible and embedded interaction in intelligent furniture. We are currently at a prototyping stage, with 3D prints and 3D renders and we explain the design process and outlining the early results.

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Pedro Campos and Sofia Pessanha. 2011. Designing Augmented Reality Tangible Interfaces for Kindergarten Children. Springer, Berlin, Heidelberg, 12--19.
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Beth A. Hennessey and Teresa M. Amabile. 2010. Creativity. Annual Review of Psychology 61, 1 (jan 2010), 569--598.
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Daniel Stokols, Chip Clitheroe, and Mary Zmuidzinas. 2002. Qualities of Work Environments That Promote Perceived Support for Creativity. Creativity Research Journal 14, 2 (apr 2002), 137--147.
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Jacqueline C. Vischer. 2008. Towards an Environmental Psychology of Workspace: How People are Affected by Environments for Work. Architectural Science Review 51, 2 (jun 2008), 97--108.
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Marilyn Zelinsky. 2002. The Inspired Workspace: Interior Designs for Creativity & Productivity. Rockport Publishers. 160 pages.
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Manuela Züger, Will Snipes, Christopher Corley, André N. Meyer, Boyang Li, Thomas Fritz, David Shepherd, Vinay Augustine, Patrick Francis, and Nicholas Kraft. 2017. Reducing Interruptions at Work. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems - CHI '17. ACM Press, New York, New York, USA, 61--72.

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  1. SENSE-SEAT: Challenging Disruptions In Shared Workspaces Through a Sensor-Based Seat

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    Published In

    cover image ACM Conferences
    TEI '18: Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction
    March 2018
    763 pages
    ISBN:9781450355681
    DOI:10.1145/3173225
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 18 March 2018

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    Author Tags

    1. interaction design
    2. sensor-based furniture
    3. tangible interaction

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    • Work in progress

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    TEI '18
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    Acceptance Rates

    TEI '18 Paper Acceptance Rate 37 of 130 submissions, 28%;
    Overall Acceptance Rate 393 of 1,367 submissions, 29%

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    TEI '25

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