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A Proposal of Food Texture Display by Jamming

Published: 20 April 2018 Publication History

Abstract

We propose a novel system that displays various food textures by using jamming, a physical process by which particles become rigid when the density is increased. We utilize it as a simple and effective method to control the hardnesses and shapes of materials chewed in the mouth. We implemented a prototype of a pneumatic jamming system to verify the feasibility of adapting jamming for food texture displays. Experiment results confirmed that the prototype provides various hardnesses perceived in the mouth. Feedback comments from experiment participants indicated that the provided range of hardness was that between marshmallow softness and sherbet hardness.

References

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Eric Brown, Nicholas Rodenberg, John Amend, Annan Mozeika, Erik Steltz, Massachusetts Institute of Technologychell R. Zakin, Hod Lipson, and Heinrich M. Jaeger. 2010. Universal robotic gripper based on the jamming of granular material. Proc. of the National Academy of Sciences 107, 44 (2010), 18809 --18814.
[2]
Sean Follmer, Daniel Leithinger, Alex Olwal, Nadia Cheng, and Hiroshi Ishii. 2012. Jamming User Interfaces: Programmable Particle Stiffness and Sensing for Malleable and Shape-changing Devices. In Proc. of UIST '12. 519--528.
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Masaharu Hirose, Karin Iwazaki, Kozue Nojiri, Minato Takeda, Yuta Sugiura, and Masahiko Inami. 2015. Gravitamine Spice: A System That Changes the Perception of Eating Through Virtual Weight Sensation. In Proc. of AH '15. 33--40.
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Hiroo Iwata, Hiroaki Yano, Takahiro Uemura, and Tetsuro Moriya. 2004. Food Simulator: A Haptic Interface for Biting. In Proc. of VR '04. 51--57.
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Naoya Koizumi, Hidekazu Tanaka, Yuji Uema, and Masahiko Inami. 2011. Chewing Jockey: Augmented Food Texture by Using Sound Based on the Cross-modal Effect. In Proc. of ACE '11. Article 21, 4 pages.
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Andrea J Liu and Sidney R Nagel. 1998. Nonlinear dynamics: Jamming is not just cool any more. Nature 396, 6706 (1998), 21--22.
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Hiromi Nakamura and Homei Miyashita. 2012. Development and Evaluation of Interactive System for Synchronizing Electric Taste and Visual Content. In Proc. of CHI '12. 517--520.
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Takuji Narumi, Shinya Nishizaka, Takashi Kajinami, Tomohiro Tanikawa, and Michitaka Hirose. 2011. Augmented Reality Flavors: Gustatory Display Based on Edible Marker and Cross-modal Interaction. In Proc. of CHI '11. 93--102.
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Arinobu Niijima and Takefumi Ogawa. 2016. Virtual Food Texture by Electrical Muscle Stimulation. In Proc. of ISWC '16. 48--49.
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Nimesha Ranasinghe, Thi Ngoc Tram Nguyen, Yan Liangkun, Lien-Ya Lin, David Tolley, and Ellen Yi-Luen Do. 2017. Vocktail: A Virtual Cocktail for Pairing Digital Taste, Smell, and Color Sensations. In Proc. of MM '17. 1139--1147.
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Alina Surmacka Szczesniak. 1971. CONSUMER AWARENESS OF TEXTURE AND OF OTHER FOOD ATTRIBUTES, II. Journal of Texture Studies 2, 2 (1971), 196--206.
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Alina Surmacka Szczesniak. 2002. Texture is a sensory property. Food quality and preference 13, 4 (2002), 215--225.
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Shunsuke Yoshimoto, Yuki Hamada, Takahiro Tokui, Tetsuya Suetake, Masataka Imura, Yoshihiro Kuroda, and Osamu Oshiro. 2010. Haptic Canvas: Dilatant Fluid Based Haptic Interaction. In SIGGRAPH '10. Article 13, 1 pages.

Cited By

View all
  • (2023)Virtual, augmented, and mixed reality as a versatile tool in food consumer behavior evaluation: Recent advances in aroma, taste, and texture incorporationComprehensive Reviews in Food Science and Food Safety10.1111/1541-4337.1324822:6(4925-4956)Online publication date: 13-Oct-2023
  • (2021)Grutio: System for Reproducing Swallowing Sensation Using Neck-Skin MovementIEEE Access10.1109/ACCESS.2021.30982289(105297-105307)Online publication date: 2021
  • (2019)Lower Limb Muscle Activity Control by using Jamming Footwear2019 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC)10.1109/EMBC.2019.8856289(3302-3305)Online publication date: Jul-2019

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    cover image ACM Conferences
    CHI EA '18: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems
    April 2018
    3155 pages
    ISBN:9781450356213
    DOI:10.1145/3170427
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Publication History

    Published: 20 April 2018

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    Author Tags

    1. chewing
    2. food texture
    3. jamming

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    CHI EA '18 Paper Acceptance Rate 1,208 of 3,955 submissions, 31%;
    Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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    Cited By

    View all
    • (2023)Virtual, augmented, and mixed reality as a versatile tool in food consumer behavior evaluation: Recent advances in aroma, taste, and texture incorporationComprehensive Reviews in Food Science and Food Safety10.1111/1541-4337.1324822:6(4925-4956)Online publication date: 13-Oct-2023
    • (2021)Grutio: System for Reproducing Swallowing Sensation Using Neck-Skin MovementIEEE Access10.1109/ACCESS.2021.30982289(105297-105307)Online publication date: 2021
    • (2019)Lower Limb Muscle Activity Control by using Jamming Footwear2019 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC)10.1109/EMBC.2019.8856289(3302-3305)Online publication date: Jul-2019

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