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Novelty Learning via Collaborative Proximity Filtering

Published: 07 March 2017 Publication History

Abstract

The vast majority of recommender systems model preferences as static or slowly changing due to observable user experience. However, spontaneous changes in user preferences are ubiquitous in many domains like media consumption and key factors that drive changes in preferences are not directly observable. These latent sources of preference change pose new challenges. When systems do not track and adapt to users' tastes, users lose confidence and trust, increasing the risk of user churn. We meet these challenges by developing a model of novelty preferences that learns and tracks latent user tastes. We combine three innovations: a new measure of item similarity based on patterns of consumption co-occurrence; model for spontaneous changes in preferences; and a learning agent that tracks each user's dynamic preferences and learns individualized policies for variety. The resulting framework adaptively provides users with novelty tailored to their preferences for change per se.

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Cited By

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  • (2022)Metrics of social curiosity: The WhatsApp caseOnline Social Networks and Media10.1016/j.osnem.2022.10020029(100200)Online publication date: May-2022
  • (2020)A Meta-Level Hybrid Recommendation Method Based on User NoveltyProceedings of the 3rd International Conference on Information Technologies and Electrical Engineering10.1145/3452940.3453060(616-625)Online publication date: 3-Dec-2020
  • (2019)Temporal Proximity FilteringExtended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290607.3312818(1-6)Online publication date: 2-May-2019

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      cover image ACM Conferences
      IUI '17: Proceedings of the 22nd International Conference on Intelligent User Interfaces
      March 2017
      654 pages
      ISBN:9781450343480
      DOI:10.1145/3025171
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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      Published: 07 March 2017

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      Author Tags

      1. boredom
      2. implicit preferences
      3. latent tastes
      4. novelty
      5. recommender systems
      6. user behaviors
      7. user preferences

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      Cited By

      View all
      • (2022)Metrics of social curiosity: The WhatsApp caseOnline Social Networks and Media10.1016/j.osnem.2022.10020029(100200)Online publication date: May-2022
      • (2020)A Meta-Level Hybrid Recommendation Method Based on User NoveltyProceedings of the 3rd International Conference on Information Technologies and Electrical Engineering10.1145/3452940.3453060(616-625)Online publication date: 3-Dec-2020
      • (2019)Temporal Proximity FilteringExtended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290607.3312818(1-6)Online publication date: 2-May-2019

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