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Quantifying Children's Engagement with Educational Tangible Blocks

Published: 20 March 2017 Publication History

Abstract

Playful learning is a powerful method to enhance children's engagement with teaching material, often resulting in better learning. Several prior works demonstrated the existence of a relation between tangibles and engagement, but they did not characterize it with specific measures. Therefore, this paper aims to describe the degree of engagement with tangible blocks by quantifying children's proactive and passive actions during a learning session. Based on a user study with 36 kindergarten children, our findings show that tangibles support a higher degree of engagement, fosters attention and collaboration, and possibly lead to more active learning.

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Cited By

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  • (2023)Validating Design Choices of a Bio-Inspired Histogram to Support a Shared Practice of Clean Energy at the WorkplaceProceedings of the 34th Conference on l'Interaction Humain-Machine10.1145/3583961.3583965(1-20)Online publication date: 3-Apr-2023
  • (2022)Identifying Factors of Young Children's Engagement in Active Play to Inform the Design of TEIs.Proceedings of the 34th Australian Conference on Human-Computer Interaction10.1145/3572921.3576204(97-110)Online publication date: 29-Nov-2022
  • (2022)A Meta-Analysis of Tangible Learning Studies from the TEI ConferenceProceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3490149.3501313(1-17)Online publication date: 13-Feb-2022
  • Show More Cited By

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    Published In

    cover image ACM Conferences
    TEI '17: Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction
    March 2017
    806 pages
    ISBN:9781450346764
    DOI:10.1145/3024969
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Publication History

    Published: 20 March 2017

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    Author Tags

    1. collaboration
    2. engagement
    3. learning
    4. tangible interaction

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    • Work in progress

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    TEI '17
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    TEI '17 Paper Acceptance Rate 41 of 151 submissions, 27%;
    Overall Acceptance Rate 393 of 1,367 submissions, 29%

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    TEI '25

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    Cited By

    View all
    • (2023)Validating Design Choices of a Bio-Inspired Histogram to Support a Shared Practice of Clean Energy at the WorkplaceProceedings of the 34th Conference on l'Interaction Humain-Machine10.1145/3583961.3583965(1-20)Online publication date: 3-Apr-2023
    • (2022)Identifying Factors of Young Children's Engagement in Active Play to Inform the Design of TEIs.Proceedings of the 34th Australian Conference on Human-Computer Interaction10.1145/3572921.3576204(97-110)Online publication date: 29-Nov-2022
    • (2022)A Meta-Analysis of Tangible Learning Studies from the TEI ConferenceProceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3490149.3501313(1-17)Online publication date: 13-Feb-2022
    • (2021)Tangible interfaces in early years’ education: a systematic reviewPersonal and Ubiquitous Computing10.1007/s00779-021-01556-xOnline publication date: 23-May-2021
    • (2018)Blocks as Symbolic Tools for Children’s Playful CollaborationInteractivity, Game Creation, Design, Learning, and Innovation10.1007/978-3-319-76908-0_40(413-423)Online publication date: 7-Mar-2018

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