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Creating user interfaces with electrical muscle stimulation

Published: 22 December 2016 Publication History

Abstract

Envisioning, designing, and implementing the user interface require a comprehensive understanding of interaction technologies. In this forum we scout trends and discuss new technologies with the potential to influence interaction design. --- Albrecht Schmidt, Editor

References

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Schmidt, A. Biosignals in human-computer interaction. Interactions 23, 1 (Dec. 2015), 76--79.
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Stelarc. Ping Body. Performance at the Dutch Electronic Art Festival. 1996; http://v2.nl/events/ping-body; video at https://www.youtube.com/watch?v=smdBFx1EYGU
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Lloyd, T., Domenico, G.D., Strauss, G.R., and Singer, K. A review of the use of electro-motor stimulation in human muscles. Australian Journal of Physiotherapy 32, 1 (1986), 18--30, ISSN 0004-9514; http://dx.doi.org/10.1016/S0004-9514(14)60640-1
[4]
Tamaki, E., Miyaki, T., and Rekimoto, J. PossessedHand: Techniques for controlling human hands using electrical muscles stimuli. Proc. of the SIGCHI Conference on Human Factors in Computing Systems. ACM, New York, 2011, 543--552.
[5]
Lopes, P., Jonell, P., and Baudisch, P. Affordance++: Allowing objects to communicate dynamic use. Proc. of the 33rd Annual ACM Conference on Human Factors in Computing Systems. ACM, New York, 2015, 2515--2524.
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Pfeiffer, M., Dünte, T., Schneegass, S., Alt, F., and Rohs, M. Cruise control for pedestrians: Controlling walking direction using electrical muscle stimulation. Proc. of the 33rd Annual ACM Conference on Human Factors in Computing Systems. ACM, New York, 2015, 2505--2514.
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Schneegass, S. and Rzayev, R. Embodied notifications: Implicit notifications through electrical muscle stimulation. Proc. of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct. ACM, New York, 2016, 954--959.
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Lopes, P., Yüksel, D., Guimbretière, F., and Baudisch, P. Muscle-plotter: An interactive system based on electrical muscle stimulation that produces spatial output. Proc. of the 29th Annual Symposium on User Interface Software and Technology. ACM, New York, 2016, 207--217.
[9]
Fitzpatrick, R.C., Wardman, D.L., and Taylor, J.L. Effects of galvanic vestibular stimulation during human walking. The Journal of Physiology 517, 3 (June 1999), 931--939.
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Maeda, T., Ando, H., Amemiya, T., Nagaya, N., Sugimoto, M., and Inami, M. Shaking the world: Galvanic vestibular stimulation as a novel sensation interface. Proc. of ACM SIGGRAPH 2005 Emerging Technologies. ACM, New York, 2005.
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Bau, O., Poupyrev, I., Israr, A., and Harrison, C. TeslaTouch: Electrovibration for touch surfaces. Proc. of the 23nd Annual ACM Symposium on User Interface Software and Technology. ACM, New York, 2010, 283--292.
[12]
Pfeiffer, M., Duente, T., and Rohs, M. Let your body move: A prototyping toolkit for wearable force feedback with electrical muscle stimulation. Proc. of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services. ACM, New York, 2016, 418--427.

Cited By

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  • (2024)SplitBody: Reducing Mental Workload while Multitasking via Muscle StimulationProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642629(1-11)Online publication date: 11-May-2024
  • (2024)Understanding User Acceptance of Electrical Muscle Stimulation in Human-Computer InteractionProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642585(1-16)Online publication date: 11-May-2024
  • (2022)From Perception to Action: A Review and Taxonomy on Electrical Muscle Stimulation in HCIProceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia10.1145/3568444.3568460(159-171)Online publication date: 27-Nov-2022
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Information

Published In

cover image Interactions
Interactions  Volume 24, Issue 1
January - February 2017
75 pages
ISSN:1072-5520
EISSN:1558-3449
DOI:10.1145/3029062
  • Editors:
  • Ron Wakkary,
  • Erik Stolterman
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 22 December 2016
Published in INTERACTIONS Volume 24, Issue 1

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Cited By

View all
  • (2024)SplitBody: Reducing Mental Workload while Multitasking via Muscle StimulationProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642629(1-11)Online publication date: 11-May-2024
  • (2024)Understanding User Acceptance of Electrical Muscle Stimulation in Human-Computer InteractionProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642585(1-16)Online publication date: 11-May-2024
  • (2022)From Perception to Action: A Review and Taxonomy on Electrical Muscle Stimulation in HCIProceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia10.1145/3568444.3568460(159-171)Online publication date: 27-Nov-2022
  • (2022)Give Weight to VR: Manipulating Users’ Perception of Weight in Virtual Reality with Electric Muscle StimulationProceedings of Mensch und Computer 202210.1145/3543758.3547571(533-538)Online publication date: 4-Sep-2022
  • (2022)Understanding Challenges and Opportunities of Technology-Supported Sign Language LearningProceedings of the Augmented Humans International Conference 202210.1145/3519391.3519396(15-25)Online publication date: 13-Mar-2022
  • (2022)TickleFoot: Design, Development and Evaluation of a Novel Foot-Tickling Mechanism That Can Evoke LaughterACM Transactions on Computer-Human Interaction10.1145/349049629:3(1-23)Online publication date: 14-Jan-2022
  • (2021)GeniePutt: Augmenting human motor skills through electrical muscle stimulationit - Information Technology10.1515/itit-2020-003563:3(157-166)Online publication date: 22-May-2021
  • (2021)DextrEMS: Increasing Dexterity in Electrical Muscle Stimulation by Combining it with BrakesThe 34th Annual ACM Symposium on User Interface Software and Technology10.1145/3472749.3474759(414-430)Online publication date: 10-Oct-2021
  • (2021)Towards Enhancing Spatial Awareness through Electrical Muscle StimulationCompanion of the 2021 ACM SIGCHI Symposium on Engineering Interactive Computing Systems10.1145/3459926.3464750(17-21)Online publication date: 8-Jun-2021
  • (2021)Increasing Electrical Muscle Stimulation's Dexterity by means of Back of the Hand ActuationProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445761(1-12)Online publication date: 6-May-2021
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