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Collaborative Maker Activities in the Classroom: Case Studies of High School Student Pairs' Interactions in Designing Electronic Textiles

Published: 14 October 2016 Publication History

Abstract

The majority of electronic textile (e-textile) activities for beginners focus on making and coding individual projects rather than collaborative designs, which often excludes potentially fruitful collaborations. In this paper, we report on findings from an e-textile workshop in which high school youth (16-17 years old) worked in pairs to design interactive display pieces using LilyPad Arduino, LEDs, sensors, conductive thread and fabric. Drawing on artifacts, fieldnotes, and interviews, we report on the range of work approaches that students took toward collaborative e-crafting. Specifically, we examine key aspects of this collaboration: pairs' role negotiations and communication strategies. Finally, we discuss the challenges and opportunities of adopting collaborative e-crafting when introducing coding and making activities in classrooms.

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Cited By

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  • (2024)Morphing Matter for Teens: Research Processes as a Template for Cross-Disciplinary ActivitiesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3641956(1-20)Online publication date: 11-May-2024
  • (2022)Connected portfolios: open assessment practices for maker communitiesInformation and Learning Sciences10.1108/ILS-03-2022-0029123:7/8(462-481)Online publication date: 30-Jun-2022
  • (2021)Light Blue Walls and Tan Flooring: A Culture of Belonging in Engineering Making Spaces (or Not?)Education Sciences10.3390/educsci1109055911:9(559)Online publication date: 18-Sep-2021
  • Show More Cited By

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      cover image ACM Other conferences
      FabLearn '16: Proceedings of the 6th Annual Conference on Creativity and Fabrication in Education
      October 2016
      120 pages
      ISBN:9781450348027
      DOI:10.1145/3003397
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      • Stanford University: Stanford University

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 14 October 2016

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      Author Tags

      1. Collaboration
      2. Electronic Textiles
      3. LilyPad Arduino
      4. Novice Programmers

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      • Short-paper
      • Research
      • Refereed limited

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      FabLearn '16

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      FabLearn '16 Paper Acceptance Rate 8 of 19 submissions, 42%;
      Overall Acceptance Rate 14 of 35 submissions, 40%

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      Cited By

      View all
      • (2024)Morphing Matter for Teens: Research Processes as a Template for Cross-Disciplinary ActivitiesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3641956(1-20)Online publication date: 11-May-2024
      • (2022)Connected portfolios: open assessment practices for maker communitiesInformation and Learning Sciences10.1108/ILS-03-2022-0029123:7/8(462-481)Online publication date: 30-Jun-2022
      • (2021)Light Blue Walls and Tan Flooring: A Culture of Belonging in Engineering Making Spaces (or Not?)Education Sciences10.3390/educsci1109055911:9(559)Online publication date: 18-Sep-2021
      • (2020)STEAM Maker Education: Conceal/Reveal of Personal, Artistic and Computational Dimensions in High School Student ProjectsFrontiers in Education10.3389/feduc.2020.000515Online publication date: 15-May-2020
      • (2020)How Are 21st Century Skills Captured in Makerspaces?Proceedings of the FabLearn 2020 - 9th Annual Conference on Maker Education10.1145/3386201.3386214(40-45)Online publication date: 4-Apr-2020
      • (2019)Electronic Textiles in Computer Science EducationProceedings of the 50th ACM Technical Symposium on Computer Science Education10.1145/3287324.3287343(713-719)Online publication date: 22-Feb-2019
      • (2019)Communicating computational concepts and practices within high school students’ portfolios of making electronic textilesInteractive Learning Environments10.1080/10494820.2019.161244628:3(284-301)Online publication date: 8-May-2019
      • (2018)Agile Methodologies in Education: A ReviewAgile and Lean Concepts for Teaching and Learning10.1007/978-981-13-2751-3_2(25-45)Online publication date: 25-Oct-2018

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