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Investigating current techniques for opposite-hand smartwatch interaction

Published: 04 September 2017 Publication History

Abstract

The small display size of smartwatches creates a challenge for touch input, which is still the interaction technique of choice. Researchers and producers have started to investigate alternative interaction techniques. Apple and Samsung, for example, introduced digital versions of classic watch components such as the digital crown and the rotatable bezel. However, it remains an open question how well these components behave in terms of user interaction. Based on a self-built smartwatch prototype, we compare current interaction paradigms (touch input, rotatable bezel and digital crown) for one-dimensional tasks, i.e. scrolling in a list, two-dimensional tasks, i.e. navigation on a digital map, and a complex navigation/zoom task. To check for ecological validity of our results, we conducted an additional study focusing on interaction with currently available off-the-shelf devices using our considered interaction paradigms. Following our results, we present guidelines on which interaction techniques to use for the respective tasks.

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    cover image ACM Conferences
    MobileHCI '17: Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services
    September 2017
    874 pages
    ISBN:9781450350754
    DOI:10.1145/3098279
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 04 September 2017

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    Author Tags

    1. input techniques
    2. opposite-side interaction
    3. smartwatches

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    MobileHCI '17 Paper Acceptance Rate 45 of 224 submissions, 20%;
    Overall Acceptance Rate 202 of 906 submissions, 22%

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    Cited By

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    • (2022)EdgeSelect: Smartwatch Data Interaction with Minimal Screen OcclusionProceedings of the 2022 International Conference on Multimodal Interaction10.1145/3536221.3556586(288-298)Online publication date: 7-Nov-2022
    • (2021)Wearable Interactions for Users with Motor Impairments: Systematic Review, Inventory, and Research ImplicationsProceedings of the 23rd International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3441852.3471212(1-15)Online publication date: 17-Oct-2021
    • (2021)BezelGlide: Interacting with Graphs on Smartwatches with Minimal Screen OcclusionProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445201(1-13)Online publication date: 6-May-2021
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