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Hallelujah: the world's first lytro VR experience

Published: 30 July 2017 Publication History

Abstract

Lytro Immerge is the world's first professional Light Field solution for VR, providing true presence for live action VR through six degrees of freedom (6DoF) playback.
Lytro's 6DoF playback allows the viewer to move around freely in the viewing experience, complete with parallax, view-dependent lighting, and perfect stereo in all directions no matter the orientation of the viewer's head.
A Within Original, Hallelujah reimagines Leonard Cohen's most well-known song with an original a cappella composition. It is the world's first VR music experience to provide an uncompromised sense of presence with six degrees of freedom (6DoF) using Lytro Immerge. Hallelujah was created by Zach Richter, Bobby Halvorson and Eames Kolar.
In Hallelujah, viewers feel a sense of intimacy and human connection with composer/performer Bobby Halvorson. For the first-time ever in virtual reality, there is real depth, character and dimension to Bobby and the live action environment due to Lytro's Light Field technology. Viewers can make eye contact with him, step forward to look closer, shift side-to-side to see around him, all with perfect stereo, perspective, and parallax. The clean and elegant environment of the piece allows this realism to set-in, deepening the connection between the viewer and Bobby as they inhabit the space together. As the experience progresses, the composition builds and envelopes the viewer in music from 360 degrees.
"Hallelujah is such a powerful song; coupled with the immersive technology from Lytro, we believe that people will feel connected to the experience in such an emotional way," said Zach Richter. "Stripping the components of the piece to the essentials and using this technology creates an incredible sense of presence. It becomes real. Something impossible, like having five different versions of Bobby performing all around you and singing to you, feels normal. With virtual reality we can think about music in an entirely new way."
Hallelujah was created using the Lytro Immerge Light Field camera, processing pipeline and playback technology. The end-to-end solution:
• Represents the first live action capture system to enable Six Degrees of Freedom playback
• Provides the highest quality and highest resolution
• Allows for true presence: everything in the headset reacts as it should in the real world

Supplementary Material

MP4 File (vrvillage-0182.mp4)

Cited By

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  • (2024)基于神经光场的生成式子光场数据扩展Laser & Optoelectronics Progress10.3788/LOP24103961:24(2437009)Online publication date: 2024
  • (2024)Light field imaging technology for virtual reality content creation: A reviewIET Image Processing10.1049/ipr2.1314418:11(2817-2837)Online publication date: 14-Jun-2024
  • (2023)Towards Auto-Generated Data SystemsProceedings of the VLDB Endowment10.14778/3611540.361163516:12(4116-4129)Online publication date: 1-Aug-2023
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Information

Published In

cover image ACM Conferences
SIGGRAPH '17: ACM SIGGRAPH 2017 VR Village
July 2017
30 pages
ISBN:9781450350136
DOI:10.1145/3089269
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 30 July 2017

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Author Tags

  1. 6DoF
  2. camera
  3. light field
  4. light field volume
  5. live action
  6. virtual reality

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SIGGRAPH '17
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Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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Cited By

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  • (2024)基于神经光场的生成式子光场数据扩展Laser & Optoelectronics Progress10.3788/LOP24103961:24(2437009)Online publication date: 2024
  • (2024)Light field imaging technology for virtual reality content creation: A reviewIET Image Processing10.1049/ipr2.1314418:11(2817-2837)Online publication date: 14-Jun-2024
  • (2023)Towards Auto-Generated Data SystemsProceedings of the VLDB Endowment10.14778/3611540.361163516:12(4116-4129)Online publication date: 1-Aug-2023
  • (2022)NeARportation: A Remote Real-time Neural Rendering FrameworkProceedings of the 28th ACM Symposium on Virtual Reality Software and Technology10.1145/3562939.3565616(1-5)Online publication date: 29-Nov-2022
  • (2021)Social Music Curation That WorksProceedings of the ACM on Human-Computer Interaction10.1145/34491915:CSCW1(1-27)Online publication date: 22-Apr-2021
  • (2021)Light Field Stitching Based on Mesh DeformationDigital TV and Wireless Multimedia Communication10.1007/978-981-16-1194-0_36(429-438)Online publication date: 14-Mar-2021
  • (2020)Immersive light field video with a layered mesh representationACM Transactions on Graphics10.1145/3386569.339248539:4(86:1-86:15)Online publication date: 12-Aug-2020
  • (2020)MEgATrackACM Transactions on Graphics10.1145/3386569.339245239:4(87:1-87:13)Online publication date: 12-Aug-2020
  • (2020)Sequential gallery for interactive visual design optimizationACM Transactions on Graphics10.1145/3386569.339244439:4(88:1-88:12)Online publication date: 12-Aug-2020
  • (2019)An integrated 6DoF video camera and system designACM Transactions on Graphics10.1145/3355089.335655538:6(1-16)Online publication date: 8-Nov-2019
  • Show More Cited By

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