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Reflections on the Adoption of Virtual Reality-based Application on Word Recognition for Chinese Children with Autism

Published: 21 June 2016 Publication History

Abstract

Deficiency of attention and sensory overload have been well documented in individuals with Autism Spectrum Disorder (ASD); yet attention impairments could preclude children from developing social, cognitive and literacy skills. On the other hand, To address this limitation, virtual reality (VR)-mediated instruction could provide an isolated and focused learning space where noises can be faded out and in turn facilitate the integration of additional visual and auditory cues, thus improve children's learning skills. Unfortunately, most of the prior works of VR-based applications had focused on constructing a safe controllable immersive environment to enable children with ASD to develop useful social and communication skills; published research along this path is even rare in mainland China, which motivates our on-going research. In particular, in this short paper, we report a qualitative observation of the acceptability of such an application in trials involving a twelve-year old boy with high-functioning autism (though is now in a public school) and his mother. Although it is their first encounter with such a technology, and both show high enthusiasm on it; but when it comes to its deployment, mixed results were obtained.

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    Published In

    cover image ACM Conferences
    IDC '16: Proceedings of the The 15th International Conference on Interaction Design and Children
    June 2016
    774 pages
    ISBN:9781450343138
    DOI:10.1145/2930674
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    New York, NY, United States

    Publication History

    Published: 21 June 2016

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    Author Tags

    1. Autism spectrum disorder
    2. China
    3. virtual reality
    4. word-learning

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    • Extended-abstract
    • Research
    • Refereed limited

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    IDC '16
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    IDC '16: Interaction Design and Children
    June 21 - 24, 2016
    Manchester, United Kingdom

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    IDC '16 Paper Acceptance Rate 36 of 77 submissions, 47%;
    Overall Acceptance Rate 172 of 578 submissions, 30%

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    Cited By

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    • (2024)Effects of a collaborative gamification on learning and engagement of children with AutismUniversal Access in the Information Society10.1007/s10209-024-01119-wOnline publication date: 12-May-2024
    • (2022)Attention-Based Applications in Extended Reality to Support Autistic Users: A Systematic ReviewIEEE Access10.1109/ACCESS.2022.314772610(15574-15593)Online publication date: 2022
    • (2021)TangiLetter: An Interactive Vocabulary System for Children to Learn Words About Wild AnimalsDistributed, Ambient and Pervasive Interactions10.1007/978-3-030-77015-0_21(287-298)Online publication date: 7-Jul-2021
    • (2020)Extended Reality: How They Incorporated for ASD Intervention2020 8th International Conference on Information Technology and Multimedia (ICIMU)10.1109/ICIMU49871.2020.9243332(262-266)Online publication date: 24-Aug-2020
    • (2020)Computational approaches for literacy of children with autism: a systematic mappingInteractive Learning Environments10.1080/10494820.2020.178026730:10(1956-1966)Online publication date: 24-Jun-2020
    • (2020)The need for and barriers to using assistive technologies among individuals with Autism Spectrum Disorders in ChinaAssistive Technology10.1080/10400435.2020.175778734:2(242-253)Online publication date: 19-May-2020
    • (2019)A Serious Game as an Auxiliary Tool for the Learning Process of Children With ASDHandbook of Research on Immersive Digital Games in Educational Environments10.4018/978-1-5225-5790-6.ch018(524-553)Online publication date: 2019
    • (2019)Immersive Media Design and ChildrenProceedings of the 18th ACM International Conference on Interaction Design and Children10.1145/3311927.3325163(689-696)Online publication date: 12-Jun-2019
    • (2018)An Internet of Things Approach to “Read” the Emotion of Children with Autism Spectrum DisorderInternet of Things A to Z10.1002/9781119456735.ch20(563-592)Online publication date: 31-May-2018
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