Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/2839462.2856553acmotherconferencesArticle/Chapter ViewAbstractPublication PagesteiConference Proceedingsconference-collections
short-paper

UnicrePaint: Digital Painting through Physical Objects for Unique Creative Experiences

Published: 14 February 2016 Publication History

Abstract

Mankind's capacity for creativity is infinite. In the physical world, people create visual artistic works not only with specific tools, such as paintbrushes, but also with various objects, such as dried flowers pressed on paper. In contrast, digital painting has a number of advantages; however, such painting currently requires a specific tool, such as a stylus, which might diminish the pleasurable experience of creation. This paper proposes a digital painting system called UnicrePaint that utilizes daily objects as tools of expression and demonstrates the capabilities of the first prototype system with a pilot user study.

References

[1]
Sean Follmer and Hiroshi Ishii. 2012. KidCAD: digitally remixing toys through tangible tools. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, 2401--2410.
[2]
Sean Follmer, Micah Johnson, Edward Adelson, and Hiroshi Ishii. 2011. deForm: an interactive malleable surface for capturing 2.5 D arbitrary objects, tools and touch. In Proceedings of the 24th annual ACM symposium on User interface software and technology. ACM, 527--536.
[3]
Kimiko Ryokai, Stefan Marti, and Hiroshi Ishii. 2004. I/O brush: drawing with everyday objects as ink. In Proceedings of the SIGCHI conference on Human factors in computing systems. ACM, 303--310.
[4]
Yuichiro Sakamoto, Takuto Yoshikawa, Tatsuhito Oe, Buntarou Shizuki, and Jiro Tanaka. 2012. Constructing an Elastic Touch Panel with Embedded IR-LEDs using Silicone Rubber. In Proceedings of IADIS International Conference Interfaces and Hu man Computer Interaction. 21--23.
[5]
Albrecht Schmidt, Martin Strohbach, Kris tof Van Laerhoven, Adrian Friday, and Hans-Werner Gellersen. 2002. Context acquisition based on load sensing. In UbiComp 2002: Ubiquitous Computing. Springer, 333--350.
[6]
David J Smith, TC Nicholas Graham, David Holman, and Jan Bo rchers. 2007. Low-Cost Malleable Surfaces with Multi-Touch Pressure Sensitivi ty. In Horizontal Interactive Human-Computer Systems, 2007. TABLETOP'0 7. Second Annual IEEE International Workshop on. IEEE, 205--208.
[7]
Masahiro Ura, Masashi Yamada, Mamoru Endo, Shinya Miyazaki, and Takami Yasuda. 2010. A Framework of FTIR Table Pressure Sensing for Simulation of Art Performances. Proc. of NICOGRAPH International (2010), 118--123.

Cited By

View all
  • (2020)CreaTable Content and Tangible Interaction in AphasiaProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376490(1-14)Online publication date: 21-Apr-2020
  • (2019)Painting with CATSProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300287(1-9)Online publication date: 2-May-2019
  • (2018)Painting an Apple with an AppleProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/32870402:4(1-22)Online publication date: 27-Dec-2018
  • Show More Cited By

Index Terms

  1. UnicrePaint: Digital Painting through Physical Objects for Unique Creative Experiences

    Recommendations

    Comments

    Please enable JavaScript to view thecomments powered by Disqus.

    Information & Contributors

    Information

    Published In

    cover image ACM Other conferences
    TEI '16: Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction
    February 2016
    820 pages
    ISBN:9781450335829
    DOI:10.1145/2839462
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    In-Cooperation

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 14 February 2016

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. Digital painting system
    2. Frustrated Total Internal Reflection (FTIR)
    3. Tangible User Interfaces (TUI)

    Qualifiers

    • Short-paper
    • Research
    • Refereed limited

    Conference

    TEI '16

    Acceptance Rates

    TEI '16 Paper Acceptance Rate 45 of 178 submissions, 25%;
    Overall Acceptance Rate 393 of 1,367 submissions, 29%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)9
    • Downloads (Last 6 weeks)2
    Reflects downloads up to 18 Nov 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2020)CreaTable Content and Tangible Interaction in AphasiaProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376490(1-14)Online publication date: 21-Apr-2020
    • (2019)Painting with CATSProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300287(1-9)Online publication date: 2-May-2019
    • (2018)Painting an Apple with an AppleProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/32870402:4(1-22)Online publication date: 27-Dec-2018
    • (2018)A liquid tangible display for mobile colour mixingProceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services10.1145/3229434.3229461(1-7)Online publication date: 3-Sep-2018
    • (2017)Sketching-in-LightProceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3024969.3025001(309-313)Online publication date: 20-Mar-2017

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media