Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/2837126.2839316acmotherconferencesArticle/Chapter ViewAbstractPublication PagesmommConference Proceedingsconference-collections
short-paper

Analysis of Motivation Strategies in Running Tracking Applications

Published: 11 December 2015 Publication History

Abstract

In the last years, a large number of sport and fitness applications for smartphones were developed for supporting a healthy lifestyle by not only encouraging people to follow a balanced diet but also to motivate them to engage in physical activities. In particular running applications received increasing attention in research in recent years. In this paper, we analyze fourteen commercial running tracking applications concerning their functionalities to identify which motivation strategies are supported and also to identify possible directions for future research. For this purpose we concentrate on the three most popular motivation strategies that are usually used for sport and fitness applications: music and audio feedback, visualization, as well as competition and comparison with others.

References

[1]
Kranz, M., Möller, A., Hammerla, N., Diewald, S., Plötz, T., Olivier, P. and Roalter, L. The mobile fitness coach: Towards individualized skill assessment using personalized mobile devices. Pervasive Mob Comput, 9, 2 (Apr 2013), 203--215.
[2]
O'Brien, S. and Mueller, F. F. Jogging the distance. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI 2007), (2007).
[3]
Mueller, F. F., Graether, E. and Toprak, C. Joggobot: jogging with a flying robot. In Proceedings of the CHI 2013 Extended Abstracts on Human Factors in Computing Systems (CHI EA 2013), (2013).
[4]
Wijnalda, G., Pauws, S., Vignoli, F. and Stuckenschmidt, H. A personalized music system for motivation in sport performance. IEEE Pervasive Computing, 4, 3 (Jul--Sep 2005), 26--32.
[5]
Bauer, C. and Waldner, F. Reactive Music: When User Behavior affects Sounds in Real-Time. In Proceedings of the CHI 2013 Extended Abstracts Extended Abstracts on Human Factors in Computing Systems, (2013).
[6]
Vallerand, R. J. Intrinsic and Extrinsic Motivation in Sport. Encyclopedia of Applied Psychology, 2(2004), 427--435.
[7]
Markland, D. and Ingledew, D. Exercise Participant Motives: A Self-Determination Theory Perspective. Human Kinetics, Intrinsic Motivation and Self-Determination in Exercise and Sport, Champaign, IL, 2007.
[8]
Whitehead, J. R. Physical Activity and Intrinsic Motivation. PCPFS Research Digest, 1, 2 (1993).
[9]
Gill, D. L., Gross, J. B. and Huddleston, S. Participation Motivation in Youth Sports. International Journal of Sport Psychology, 14, 1--4 (1983), 1--14.
[10]
Afsanepurak, S. A., Hossini, R. N. S., Seyfari, M. K. and Fathi, H. Analysis of motivation for participation in sport for all. International Research Journal of Applied and Basic Sciences, 3, 4 (2012), 790--795.
[11]
Bowman, M., Flower, N., Machuga, J., Morris, M., Pasternak, A. and Raudenbush, B. Motivational differences between group and individual athletic teams participating in intercollegiate and intramural sports. Journal of Sport & Exercise Psychology, 23, 2 (Jun 2001), S29--S30.
[12]
Weinberg, R., Tenenbaum, G., McKenzie, A., Jackson, S., Abshel, M., Grove, R. and Fogarty, G. Motivation for youth participation in sport and physical activity: Relationships to culture, self-reported activity levels, and gender. International Journal of Sport Psychology, 31, 3 (Jul--Sep 2000), 321--346.
[13]
Franken, R. E. and Brown, D. J. Why do people like competition? The motivation for winning, putting forth effort, improving one's performance, performing well, being instrumental, and expressing forceful/aggressive behavior. Personality and Individual Differences, 19, 2 (1995), 175--184.
[14]
Karageorghis, C. I. and Terry, P. C. The psychophysical effects of music in sport and exercise: a review. Journal of Sport Behavior, 20(1997), 54--68.
[15]
Terry, P. C. and Karageorghis, C. I. Psychophysical Effects of Music in Sport and Exercise: An Update on Theory, Research and Application. The Sport Journal, 11, 3 (Oct 2008).
[16]
Karageorghis, C. I., Priest, D. L., Terry, P. C., Chatzisarantis, N. L. D. and Lane, A. M. Redesign and initial validation of an instrument to assess the motivational qualities of music in exercise: the Brunel Music Rating Inventory-2. J Sports Sci, 24, 8 (Aug 2006), 899--909.
[17]
Karageorghis, C. I. and Priest, D. L. Music in Sport and Exercise: An Update on Research and Application. The Sport Journal, 11, 3 (October 2008).
[18]
Bauer, C. and Kratschmar, A. Designing a Music-controlled Running Application: a Sports Science and Psychological Perspective. In Proceedings of the ACM SIGCHI Extended Abstracts of Conference on Human Factors in Computing Systems (CHI 2015), (2015).
[19]
Pileggi, H., Stolper, C. D., Boyle, J. M. and Stasko, J. T. SnapShot: Visualization to Propel Ice Hockey Analytics. IEEE Transactions on Visualization and Computer Graphics, 18, 12 (Dec 2012), 2819--2828.
[20]
Perin, C., Vuillemot, R. and Fekete, J. D. SoccerStories: a kick-off for visual soccer analysis. IEEE Transactions on Visualization and Computer Graphics, 19, 12 (Dec 2013), 2506--2515.
[21]
Alagappan, M. Redefining the Positions in Basketball. In Proceedings of the 9th Annual MIT Sloan Sports Analytics Conference, (2015).
[22]
Condliffe, J. Website of Redefined NBA Basketball Positions, Visualized. http://gizmodo.com/5895122/redefining-nba-basketball-positions-using-data-visualization, accessed on 2 November 2015, 2012.
[23]
Oliveira, G., Comba, J., Torchelsen, R., Padilha, M. and Silva, C. Visualizing Running Races through the Multivariate Time-Series of Multiple Runners. In Proceedings of the 26th Conference on Graphics, Patterns and Images (SIBGRAPI 2013), (2013).
[24]
O'Neill, S. How Data Visualization Helped Me Run Faster. http://www.informationweek.com/big-data/big-data-analytics/how-data-visualization-helped-me-run-faster/a/d-id/1269629, accessed on 2 November 2015, 2014.
[25]
StreetQuest Website of StreetQuest: Run a game. http://www.street-quest.com/en.html, accessed on 2 November 2015, 2015.
[26]
Flowingdata Where people run in major cities. http://flowingdata.com/2014/02/05/where-people-run/, accessed on 2 November 2015, 2014.
[27]
CBS Insights Gamification Space Buoyed By $145M in Venture Capital Funding to Gamified Health Startups. https://www.cbinsights.com/blog/gamification-healthcare-venture-capital/, accessed on 2 November 2015, 2013.
[28]
Fitbit Website of Fitbit. http://www.fitbit.com, accessed on 2 November 2015, 2015.
[29]
Singal, J. Do `Gamified' Health and Nutrition Apps Work? Who Knows. New York Media LLC, New York, NY, 2014.
[30]
Teemo Website of Fitness fun with friends!: Meet Teemo, the iPhone game that turns apre minutes into fitness adventures. http://goteemo.com/, accessed on 2 November 2015, 2015.
[31]
Google Website of Google Maps. http://maps.google.com, accessed on 2 November 2015, 2015.
[32]
Adidas miCoach Website of Adidas miCoach. http://micoach.adidas.com, accessed on 2 November 2015, 2015.
[33]
AllSport GPS FREE Website of AllSport GPS FREE. https://play.google.com/store/apps/details?id=com.trimble.allsportle&hl=en, accessed on 2 November 2015, 2015.
[34]
Endomondo Website of Endomondo. https://www.endomondo.com, accessed on 2 November 2015, 2015.
[35]
Noom Website of Cardio Trainer (Noom). https://us.noom.com, accessed on 2 November 2015, 2015.
[36]
iCardio Website of iCardio - iRunner (iTMP). https://play.google.com/store/apps/details?id=com.droidhen.irunner&hl=en, accessed on 2 November 2015, 2015.
[37]
Imapmy Run Website of Imapmy Run. http://www.mapmyrun.com, accessed on 2 November 2015, 2015.
[38]
Nike Website of Nike+ Running GPS. http://www.nike.com/us/en_us/c/running/nikeplus/gps-app, accessed on 2 November 2015, 2015.
[39]
Runstar Website of Runstar. http://www.runstar.se, accessed on 2 November 2015, 2015.
[40]
Runtastic Website of Runtastic. https://www.runtastic.com, accessed on 2 November 2015, 2015.
[41]
RunLog Website of RunLog. https://run-log.com, accessed on 2 November 2015, 2015.
[42]
RunKeeper Website of RunKeeper. http://runkeeper.com, accessed on 2 November 2015, 2015.
[43]
SmartRunner Website of SmartRunner. http://www.smartrunner.com/, accessed on 2 November 2015, 2015.
[44]
Sports Tracker Website of Sports Tracker. http://www.sports-tracker.com, accessed on 2 November 2015, 2015.
[45]
Zombies Run! Website of Zombies, Run! https://www.zombiesrungame.com/, accessed on 2 November 2015, 2015.
[46]
Ahtinen, A., Isomursu, M., Huhtala, Y., Kaasinen, J., Salminen, J. and Häkkilä, J. Tracking Outdoor Sports: User Experience Perspective. Springer Berlin Heidelberg, Ambient Intelligence, 2008.
[47]
Karageorghis, C. I. Run to the Beat: sport and music for the masses. Sport in Society: Cultures, Commerce, Media, Politics, 17, 3 (2014), 433--447.

Cited By

View all
  • (2023)Adapting Forests to an Uncertain ClimateProceedings of the 6th ACM SIGCAS/SIGCHI Conference on Computing and Sustainable Societies10.1145/3588001.3609362(54-63)Online publication date: 16-Aug-2023
  • (2022)Keep on Running! An Analysis of Running Tracking Application Features and Their Potential Impact on Recreational Runner’s Intrinsic MotivationHuman-Computer Interaction. User Experience and Behavior10.1007/978-3-031-05412-9_25(359-373)Online publication date: 16-Jun-2022
  • (2021)Laina: Dynamic Data Physicalization for Slow Exercising FeedbackProceedings of the 2021 ACM Designing Interactive Systems Conference10.1145/3461778.3462041(1015-1030)Online publication date: 28-Jun-2021

Index Terms

  1. Analysis of Motivation Strategies in Running Tracking Applications

    Recommendations

    Comments

    Please enable JavaScript to view thecomments powered by Disqus.

    Information & Contributors

    Information

    Published In

    cover image ACM Other conferences
    MoMM 2015: Proceedings of the 13th International Conference on Advances in Mobile Computing and Multimedia
    December 2015
    422 pages
    ISBN:9781450334938
    DOI:10.1145/2837126
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

    In-Cooperation

    • Johannes Kepler University, Linz, Austria
    • @WAS: International Organization of Information Integration and Web-based Applications and Services

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 11 December 2015

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. Mobile device
    2. Motivation strategies
    3. Smartphone
    4. Sport and fitness applications

    Qualifiers

    • Short-paper
    • Research
    • Refereed limited

    Funding Sources

    • Austrian Federal Ministry of Science, Research, and Economy

    Conference

    MoMM 2015

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)22
    • Downloads (Last 6 weeks)1
    Reflects downloads up to 30 Nov 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2023)Adapting Forests to an Uncertain ClimateProceedings of the 6th ACM SIGCAS/SIGCHI Conference on Computing and Sustainable Societies10.1145/3588001.3609362(54-63)Online publication date: 16-Aug-2023
    • (2022)Keep on Running! An Analysis of Running Tracking Application Features and Their Potential Impact on Recreational Runner’s Intrinsic MotivationHuman-Computer Interaction. User Experience and Behavior10.1007/978-3-031-05412-9_25(359-373)Online publication date: 16-Jun-2022
    • (2021)Laina: Dynamic Data Physicalization for Slow Exercising FeedbackProceedings of the 2021 ACM Designing Interactive Systems Conference10.1145/3461778.3462041(1015-1030)Online publication date: 28-Jun-2021

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media