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Balance Between Creativity and Methodology in Software Projects

Published: 29 June 2015 Publication History

Abstract

Taking into account trends of innovation in economy and increasing interest in applying creativity techniques in computer science, this paper focuses on relationship between creativity and methodology in software project. First, it extracts useful knowledge about creativity from creativity research. Then, it makes an attempt to combine creativity issues and dimensions with concepts from software project area. It presents also lessons learned from analysis of diploma projects in computer science in which students were encouraged to use creativity skills and techniques. Both theoretical analysis on the edge of creativity and methodology and lessons learned show that there is a need to balance creativity and methodology in software project.

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Cited By

View all
  • (2019)Exploration of Creativity Techniques in Software Engineering in Training-Application-Feedback CycleEnterprise and Organizational Modeling and Simulation10.1007/978-3-030-35646-0_8(99-118)Online publication date: 14-Nov-2019
  • (2018)Positive Risk of Creativity in Software Projects: an Expected Result, a Threat or an Opportunity?2018 11th International Conference on Human System Interaction (HSI)10.1109/HSI.2018.8431364(352-355)Online publication date: Jul-2018
  • (2017)A Snapshot of 26 Years of Research on Creativity in Software Engineering - A Systematic Literature ReviewMobile and Wireless Technologies 201710.1007/978-981-10-5281-1_47(430-438)Online publication date: 17-Jun-2017
  • Show More Cited By

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Published In

cover image ACM Other conferences
MIDI '15: Proceedings of the Mulitimedia, Interaction, Design and Innnovation
June 2015
165 pages
ISBN:9781450336017
DOI:10.1145/2814464
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 29 June 2015

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Author Tags

  1. Creativity
  2. lessons learned
  3. methodology
  4. software project

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  • Research-article
  • Research
  • Refereed limited

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MIDI '15

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MIDI '15 Paper Acceptance Rate 18 of 29 submissions, 62%;
Overall Acceptance Rate 35 of 62 submissions, 56%

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Cited By

View all
  • (2019)Exploration of Creativity Techniques in Software Engineering in Training-Application-Feedback CycleEnterprise and Organizational Modeling and Simulation10.1007/978-3-030-35646-0_8(99-118)Online publication date: 14-Nov-2019
  • (2018)Positive Risk of Creativity in Software Projects: an Expected Result, a Threat or an Opportunity?2018 11th International Conference on Human System Interaction (HSI)10.1109/HSI.2018.8431364(352-355)Online publication date: Jul-2018
  • (2017)A Snapshot of 26 Years of Research on Creativity in Software Engineering - A Systematic Literature ReviewMobile and Wireless Technologies 201710.1007/978-981-10-5281-1_47(430-438)Online publication date: 17-Jun-2017
  • (2016)A cross-curricular approach to fostering innovation such as virtual reality development through student-led projects2016 IEEE Frontiers in Education Conference (FIE)10.1109/FIE.2016.7757628(1-9)Online publication date: Oct-2016

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