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Improved deep image compositing using subpixel masks

Published: 08 August 2015 Publication History

Abstract

We present an improved method of producing and manipulating deep pixel data which retains important surface information calculated during the execution of the rendering algorithm for later use during compositing, allowing operations normally performed in the renderer to be deferred until compositing. These include pixel-coverage calculation, pixel filtering, hard-surface blending, and matte object handling. Current methodologies for representing and transmitting deep pixel data work well for combining volumetric and hard-surface renders but are not very successful at combining hard-surfaces. By retaining additional surface information a renderer's final integration steps can be reconstructed later in compositing.

References

[1]
Hillman, P. 2013. The Theory of OpenEXR Deep Samples http://www.openexr.com/TheoryDeepPixels.pdf
[2]
Kainz, F. 2013. Interpreting OpenEXR Deep Pixels http://www.openexr.com/InterpretingDeepPixels.pdf
[3]
Porter, T., Duff, T. 1984. Compositing Digital Images http://graphics.pixar.com/library/Compositing/paper.pdf

Cited By

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  • (2021)Artist-Driven Software Development Framework for Visual Effects StudiosResearch Anthology on Recent Trends, Tools, and Implications of Computer Programming10.4018/978-1-7998-3016-0.ch003(48-69)Online publication date: 2021
  • (2020)A Survey of Multifragment RenderingComputer Graphics Forum10.1111/cgf.1401939:2(623-642)Online publication date: 13-Jul-2020
  • (2018)Recolouring deep imagesProceedings of the 8th Annual Digital Production Symposium10.1145/3233085.3233095(1-3)Online publication date: 11-Aug-2018
  • Show More Cited By

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      cover image ACM Conferences
      DigiPro '15: Proceedings of the 2015 Symposium on Digital Production
      August 2015
      53 pages
      ISBN:9781450337182
      DOI:10.1145/2791261
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 08 August 2015

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      Author Tags

      1. compositing
      2. deep compositing
      3. rendering
      4. subpixel masks

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      • Research-article

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      DigiPro '15
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      DigiPro '15: The Digital Production Symposium
      August 8, 2015
      California, Los Angeles

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      Cited By

      View all
      • (2021)Artist-Driven Software Development Framework for Visual Effects StudiosResearch Anthology on Recent Trends, Tools, and Implications of Computer Programming10.4018/978-1-7998-3016-0.ch003(48-69)Online publication date: 2021
      • (2020)A Survey of Multifragment RenderingComputer Graphics Forum10.1111/cgf.1401939:2(623-642)Online publication date: 13-Jul-2020
      • (2018)Recolouring deep imagesProceedings of the 8th Annual Digital Production Symposium10.1145/3233085.3233095(1-3)Online publication date: 11-Aug-2018
      • (2018)A scheme for storing object ID manifests in openEXR imagesProceedings of the 8th Annual Digital Production Symposium10.1145/3233085.3233086(1-8)Online publication date: 11-Aug-2018
      • (2018)Denoising Deep Monte Carlo RenderingsComputer Graphics Forum10.1111/cgf.1353338:1(316-327)Online publication date: 27-Aug-2018
      • (2018)GPU based techniques for deep image mergingComputational Visual Media10.1007/s41095-018-0118-84:3(277-285)Online publication date: 4-Aug-2018
      • (2017)GPU based techniques for deep image mergingSIGGRAPH Asia 2017 Technical Briefs10.1145/3145749.3149448(1-4)Online publication date: 27-Nov-2017
      • (2017)Deep Compositing Using Lie AlgebrasACM Transactions on Graphics10.1145/3072959.302338636:4(1)Online publication date: 16-Jul-2017
      • (2017)Deep Compositing Using Lie AlgebrasACM Transactions on Graphics10.1145/302338636:3(1-12)Online publication date: 1-Jun-2017
      • (2016)Artist-Driven Software Development Framework for Visual Effects StudiosCreative Technologies for Multidisciplinary Applications10.4018/978-1-5225-0016-2.ch012(286-308)Online publication date: 2016

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