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Usefulness of long-term user experience evaluation to product development: practitioners' views from three case studies

Published: 26 October 2014 Publication History

Abstract

Understanding the temporal aspects of user experience (UX) has received increasing attention in the HCI community. However, little empirical evidence is available on how practitioners in product development companies evaluate the usefulness or actually use long-term UX evaluation data in their work. In this study, we explore how practitioners (e.g., managers, designers and UX specialists) evaluate the usefulness of long-term UX evaluation results to their own work. Three case studies were conducted with longitudinal and retrospective methods in a company developing interactive sports products. Our findings suggest that long-term UX evaluation provides results that are perceived as interesting, relevant and useful by practitioners. Potential uses for the results were e.g., verifying practitioners' expectations, planning future work, understanding changes in UX, the development of future products, and updating current software products. Future research should focus on how to provide long-term UX evaluation results in more efficient manner to benefit product development.

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  • (2024)Challenges of UX research and long-term UX: A multiple case study with software startupsProceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685381(1-11)Online publication date: 13-Oct-2024
  • (2024)A Tailor-Made Web Lab for Older Adults: User-Centered Redesign of a Cognitive Stimulation Platform Based on User ExperienceInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2434768(1-12)Online publication date: 4-Dec-2024
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    cover image ACM Other conferences
    NordiCHI '14: Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational
    October 2014
    361 pages
    ISBN:9781450325424
    DOI:10.1145/2639189
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 26 October 2014

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    Author Tags

    1. case study
    2. evaluation
    3. long-term
    4. longitudinal
    5. product development
    6. usability
    7. usefulness
    8. user experience

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    NordiCHI '14 Paper Acceptance Rate 89 of 361 submissions, 25%;
    Overall Acceptance Rate 379 of 1,572 submissions, 24%

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    Cited By

    View all
    • (2024)Which UX Research method or technique should I take? Assisting software startup professionals in making their choicesJournal on Interactive Systems10.5753/jis.2024.402815:1(762-789)Online publication date: 21-Jul-2024
    • (2024)Challenges of UX research and long-term UX: A multiple case study with software startupsProceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685381(1-11)Online publication date: 13-Oct-2024
    • (2024)A Tailor-Made Web Lab for Older Adults: User-Centered Redesign of a Cognitive Stimulation Platform Based on User ExperienceInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2434768(1-12)Online publication date: 4-Dec-2024
    • (2024)UX Research practices related to Long-Term UXInformation and Software Technology10.1016/j.infsof.2024.107431170:COnline publication date: 1-Jun-2024
    • (2023)Perceptions about Usefulness and Attitudes toward UX work: a survey with software startup Brazilian professionalsProceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems10.1145/3638067.3638069(1-12)Online publication date: 16-Oct-2023
    • (2023)Climate Coach: A Dashboard for Open-Source Maintainers to Overview Community DynamicsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581317(1-18)Online publication date: 19-Apr-2023
    • (2023)Strategies for strengthening UX competencies and cultivating corporate UX in a large organisation developing robotsBehaviour & Information Technology10.1080/0144929X.2023.222728443:9(1769-1797)Online publication date: 28-Jun-2023
    • (2022)User Experience of Wearable Technologies: A Comparative Analysis of Textile-Based and Accessory-Based Wearable ProductsApplied Sciences10.3390/app12211115412:21(11154)Online publication date: 3-Nov-2022
    • (2022)UX research in the software industryProceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems10.1145/3554364.3559126(1-13)Online publication date: 17-Oct-2022
    • (2022)The peak–end rule in evaluating product user experience: The chronological evaluation of past impressive episodes on overall satisfactionHuman Factors and Ergonomics in Manufacturing & Service Industries10.1002/hfm.2095132:3(256-267)Online publication date: 10-Mar-2022
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