Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/2658537.2661317acmconferencesArticle/Chapter ViewAbstractPublication Pageschi-playConference Proceedingsconference-collections
abstract

Playing with emotions: sentiment design for public space

Published: 19 October 2014 Publication History

Abstract

This design research explored ways to support emotional expression in interactive games played in a public, social setting. Affective gaming has incorporated emotional assessment to tailor feedback during gameplay, but as a result, distills complex emotional states into simple inputs. Our research focused not on measuring affect but on designing games to evoke emotional expression and sharing of personal experiences. This work centered on games in public spaces as a particularly rich area for exploration to influence other people. We present the design and initial play-testing results of four games that draw on a player's idiosyncratic experience and feelings as part of the game. These designs were based on internal paper prototyping sessions, naturalistic observation of the testing space and design and enactment sessions with researchers as participants and designers. Our design sessions indicate that image-based games are a rich element for these types of games, and the importance of ambiguity and disagreement amongst players to promote sharing of personal stories. Other design principles that emerged include affordances for short interactions, individual or multiple players, and forms of "cheating" as game play.

References

[1]
Finke, M., Tang, A., Leung, R., & Blackstock, M. (2008, September). Lessons learned: game design for large public displays. In Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts (pp. 26--33). ACM.
[2]
Hudlicka, E. (2008). Affective computing for game design. In Proceedings of the 4th Intl. North American Conference on Intelligent Games and Simulation (GAMEON-NA), Montreal, Canada.
[3]
Picard, R. W. (2000). Affective computing. MIT press.
[4]
Sengers, P., Boehner, K., Mateas, M., & Gay, G. (2008). The disenchantment of affect. Personal and Ubiquitous Computing, 12(5), 347--358.

Cited By

View all
  • (2020)Personal Space in Play: Physical and Digital Boundaries in Large-Display Cooperative and Competitive GamesProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376319(1-14)Online publication date: 21-Apr-2020

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Conferences
CHI PLAY '14: Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play
October 2014
492 pages
ISBN:9781450330145
DOI:10.1145/2658537
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 19 October 2014

Check for updates

Author Tags

  1. affective gaming
  2. public space

Qualifiers

  • Abstract

Conference

CHI PLAY '14
Sponsor:

Acceptance Rates

CHI PLAY '14 Paper Acceptance Rate 30 of 104 submissions, 29%;
Overall Acceptance Rate 421 of 1,386 submissions, 30%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)6
  • Downloads (Last 6 weeks)1
Reflects downloads up to 14 Feb 2025

Other Metrics

Citations

Cited By

View all
  • (2020)Personal Space in Play: Physical and Digital Boundaries in Large-Display Cooperative and Competitive GamesProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376319(1-14)Online publication date: 21-Apr-2020

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media