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Crowdsourcing-based multimedia subjective evaluations: a case study on image recognizability and aesthetic appeal

Published: 22 October 2013 Publication History

Abstract

Research on Quality of Experience (QoE) heavily relies on subjective evaluations of media. An important aspect of QoE concerns modeling and quantifying the subjective notions of 'beauty' (aesthetic appeal) and 'something well-known' (content recognizability), which are both subject to cultural and social effects. Crowdsourcing, which allows employing people worldwide to perform short and simple tasks via online platforms, can be a great tool for performing subjective studies in a time and cost-effective way. On the other hand, the crowdsourcing environment does not allow for the degree of experimental control which is necessary to guarantee reliable subjective data. To validate the use of crowdsourcing for QoE assessments, in this paper, we evaluate aesthetic appeal and recognizability of images using the Microworkers crowdsourcing platform and compare the outcomes with more conventional evaluations conducted in a controlled lab environment. We find high correlation between crowdsourcing and lab scores for recognizability but not for aesthetic appeal, indicating that crowdsourcing can be used for QoE subjective assessments as long as the workers' tasks are designed with extreme care to avoid misinterpretations.

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Published In

cover image ACM Conferences
CrowdMM '13: Proceedings of the 2nd ACM international workshop on Crowdsourcing for multimedia
October 2013
44 pages
ISBN:9781450323963
DOI:10.1145/2506364
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 22 October 2013

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Author Tags

  1. aesthetics
  2. crowdsourcing
  3. qoe
  4. subjective evaluations

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  • Research-article

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MM '13
Sponsor:
MM '13: ACM Multimedia Conference
October 22, 2013
Barcelona, Spain

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CrowdMM '13 Paper Acceptance Rate 8 of 16 submissions, 50%;
Overall Acceptance Rate 16 of 42 submissions, 38%

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  • (2024)Task design for crowdsourced glioma cell annotation in microscopy imagesScientific Reports10.1038/s41598-024-51995-814:1Online publication date: 23-Jan-2024
  • (2024)AID-AppEAL: Automatic Image Dataset and Algorithm for Content Appeal Enhancement and Assessment LabelingComputer Vision – ECCV 202410.1007/978-3-031-72655-2_2(19-36)Online publication date: 6-Dec-2024
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