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Teaching the CS principles curriculum with App Inventor (abstract only)

Published: 06 March 2013 Publication History

Abstract

The CS Principles Project is an NSF-funded initiative to develop a breadth-first advanced placement (AP) course in computer science. App Inventor is a visual, blocks-based programming language that makes sophisticated computing concepts accessible to a broad range of students. This hands-on workshop, aimed at high school and undergraduate teachers, will introduce participants to lessons, homework exercises, project assignments, and assessment materials (quizzes, grading rubrics) that can be used in an App Inventor-based CS0 course. Participants will develop simple Android apps, using devices provided by the workshop, and will use them in the context of lessons and assignments that fit within the CS Principles framework. A laptop is required. For further details see: http://is.gd/sigcse2013appinv.

Cited By

View all
  • (2016)An M-Learning Open-Source Tool Comparation for Easy Creation of Educational AppsTechnologies and Innovation10.1007/978-3-319-48024-4_9(102-113)Online publication date: 20-Oct-2016
  • (2015)New Horizons in the Assessment of Computer Science at School and BeyondProceedings of the 2015 ITiCSE on Working Group Reports10.1145/2858796.2858801(117-147)Online publication date: 4-Jul-2015
  • (2015)QuizlyProceedings of the 2015 IEEE Blocks and Beyond Workshop (Blocks and Beyond)10.1109/BLOCKS.2015.7368995(25-30)Online publication date: 22-Oct-2015

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Information

Published In

cover image ACM Conferences
SIGCSE '13: Proceeding of the 44th ACM technical symposium on Computer science education
March 2013
818 pages
ISBN:9781450318686
DOI:10.1145/2445196
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 06 March 2013

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Author Tags

  1. active learning
  2. ap/ib courses and curricula
  3. instructional technologies
  4. non-majors

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  • Tutorial

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SIGCSE '13
Sponsor:

Acceptance Rates

SIGCSE '13 Paper Acceptance Rate 111 of 293 submissions, 38%;
Overall Acceptance Rate 1,595 of 4,542 submissions, 35%

Upcoming Conference

SIGCSE Virtual 2024
1st ACM Virtual Global Computing Education Conference
December 5 - 8, 2024
Virtual Event , NC , USA

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Cited By

View all
  • (2016)An M-Learning Open-Source Tool Comparation for Easy Creation of Educational AppsTechnologies and Innovation10.1007/978-3-319-48024-4_9(102-113)Online publication date: 20-Oct-2016
  • (2015)New Horizons in the Assessment of Computer Science at School and BeyondProceedings of the 2015 ITiCSE on Working Group Reports10.1145/2858796.2858801(117-147)Online publication date: 4-Jul-2015
  • (2015)QuizlyProceedings of the 2015 IEEE Blocks and Beyond Workshop (Blocks and Beyond)10.1109/BLOCKS.2015.7368995(25-30)Online publication date: 22-Oct-2015

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