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The productive role of material design artefacts in participatory design events

Published: 14 October 2012 Publication History

Abstract

Physical design artefacts are employed in a wide range of participatory design events, yet there are few comprehensive discussions of the properties and qualities of them in the literature of the field. In this paper, we examine the productive role of material design artefacts in participatory design events. First, we offer a theoretical foundation for understanding material artefacts in design, based on pragmatist philosophy. Then, we employ this theoretical perspective to analyse a case in which a range of physical design materials was employed to envision and explore a projected building, the "Urban Media Space" a new library in Aarhus, Denmark. Drawing on examples from this case, we define a series of design considerations for employing material design artefacts in collaborative design events. Our contribution is valuable both in advancing the theoretical standpoint of interaction design in general, and in allowing participatory design practitioners to reflect on their use of material design artefacts when involving users.

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    NordiCHI '12: Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
    October 2012
    834 pages
    ISBN:9781450314824
    DOI:10.1145/2399016
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 14 October 2012

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    Author Tags

    1. design artefacts
    2. design materials
    3. pragmatism
    4. reflection

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    NordiCHI '12 Paper Acceptance Rate 84 of 341 submissions, 25%;
    Overall Acceptance Rate 379 of 1,572 submissions, 24%

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    • (2024)Instant Green Design Event for Urgent RedesignAdvances in Production Management Systems. Production Management Systems for Volatile, Uncertain, Complex, and Ambiguous Environments10.1007/978-3-031-71622-5_31(462-475)Online publication date: 7-Sep-2024
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    • (2019)Sketching and Ideation Activities for Situated Visualization DesignProceedings of the 2019 on Designing Interactive Systems Conference10.1145/3322276.3322326(173-185)Online publication date: 18-Jun-2019
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