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Picture the space: three concepts for management and presentation of personal digital photographs

Published: 02 July 2012 Publication History

Abstract

Increasing numbers of personal digital photographs are occupying our computers' hard drives and require more time and thought to be organized. However spare time is limited and the handling of digital photographs has to compete with other leisure activities. This paper presents three interaction concepts aimed at engaging people with their personal digital photographs through a favourable user experience during their leisure time. The placement of the system in the living space, the incorporation of a handheld controller and the development of ludic interface concepts are considered as promising approaches to improve the acceptance and enjoyability of products for photo management in the home environment. The interface concepts were developed as interactive prototypes and an empirical usability study assesses the experience of the interaction. As well as this conceptual contribution we reflect on the process and methods used for designing and evaluating the novel interface concepts.

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Cited By

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  • (2022)An Underdeveloped Metaphor: The Mismatched Designs and Motivations of Digital Picture InteractionsACM Transactions on Computer-Human Interaction10.1145/356988730:2(1-36)Online publication date: 27-Oct-2022
  • (2019)Stimulating Photo Curation on SmartphonesProceedings of the 2019 Conference on Human Information Interaction and Retrieval10.1145/3295750.3298947(255-259)Online publication date: 8-Mar-2019
  • (2015)INSERTProceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction10.1145/2838739.2838786(343-351)Online publication date: 7-Dec-2015

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Published In

cover image ACM Other conferences
CHINZ '12: Proceedings of the 13th International Conference of the NZ Chapter of the ACM's Special Interest Group on Human-Computer Interaction
July 2012
110 pages
ISBN:9781450314749
DOI:10.1145/2379256
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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  • New Zealand Chapter of ACM SIGCHI

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 02 July 2012

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Author Tags

  1. digital photography
  2. interaction design
  3. usability

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Cited By

View all
  • (2022)An Underdeveloped Metaphor: The Mismatched Designs and Motivations of Digital Picture InteractionsACM Transactions on Computer-Human Interaction10.1145/356988730:2(1-36)Online publication date: 27-Oct-2022
  • (2019)Stimulating Photo Curation on SmartphonesProceedings of the 2019 Conference on Human Information Interaction and Retrieval10.1145/3295750.3298947(255-259)Online publication date: 8-Mar-2019
  • (2015)INSERTProceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction10.1145/2838739.2838786(343-351)Online publication date: 7-Dec-2015

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