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Formal specification of usability measures in model-driven development of context-sensitive user interfaces

Published: 21 May 2012 Publication History

Abstract

Developing usability studies to evaluate user interfaces (UIs) is a task requiring a wide variety of skills. In this paper we propose conceptual architecture for design and integration of usability tests in model-driven development of context-sensitive user interfaces. Upon the extended model for development of context-sensitive user interfaces, we introduce a generic framework that developers can use to design usability tests. This is enabled by using common vocabulary for description of usability test models and human models. Basic principles of the proposed approach are given in brief. As an example, we give formal model of human working memory that can be used in design of various cognitive load metrics.

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Cited By

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  • (2016)eMot-iCan: Design of an assessment game for emotion recognition in players with Autism2016 IEEE International Conference on Serious Games and Applications for Health (SeGAH)10.1109/SeGAH.2016.7586228(1-7)Online publication date: May-2016
  • (2014)Bridging User Context and Design Models to Build Adaptive User InterfacesProceedings of the 5th IFIP WG 13.2 International Conference on Human-Centered Software Engineering - Volume 874210.1007/978-3-662-44811-3_3(36-56)Online publication date: 16-Sep-2014

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Published In

cover image ACM Other conferences
AVI '12: Proceedings of the International Working Conference on Advanced Visual Interfaces
May 2012
846 pages
ISBN:9781450312875
DOI:10.1145/2254556

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  • Consulta Umbria SRL
  • University of Salerno: University of Salerno

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 21 May 2012

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Author Tags

  1. context-sensitive user interface
  2. human-centered design
  3. model-driven development
  4. multimodal interaction
  5. usability measures

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AVI'12
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  • University of Salerno

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Overall Acceptance Rate 128 of 490 submissions, 26%

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View all
  • (2016)eMot-iCan: Design of an assessment game for emotion recognition in players with Autism2016 IEEE International Conference on Serious Games and Applications for Health (SeGAH)10.1109/SeGAH.2016.7586228(1-7)Online publication date: May-2016
  • (2014)Bridging User Context and Design Models to Build Adaptive User InterfacesProceedings of the 5th IFIP WG 13.2 International Conference on Human-Centered Software Engineering - Volume 874210.1007/978-3-662-44811-3_3(36-56)Online publication date: 16-Sep-2014

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