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Mixed-order compositing for 3D paintings

Published: 12 December 2011 Publication History

Abstract

We present a method for rendering 3D paintings by compositing brush strokes embedded in space. The challenge in compositing 3D brush strokes is reconciling conflicts between their z-order in 3D and the order in which the strokes were painted, while maintaining temporal and spatial coherence. Our algorithm smoothly transitions between compositing closer strokes over those farther away and compositing strokes painted later over those painted earlier. It is efficient, running in O(n log n) time, and simple to implement. We demonstrate its effectiveness on a variety of 3D paintings.

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References

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Cited By

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  • (2024)3D-Layers: Bringing Layer-Based Color Editing to VR PaintingACM Transactions on Graphics10.1145/365818343:4(1-15)Online publication date: 19-Jul-2024
  • (2016)JumpACM Transactions on Graphics10.1145/2980179.298025735:6(1-13)Online publication date: 5-Dec-2016

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  1. Mixed-order compositing for 3D paintings

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    cover image ACM Conferences
    SA '11: Proceedings of the 2011 SIGGRAPH Asia Conference
    December 2011
    730 pages
    ISBN:9781450308076
    DOI:10.1145/2024156
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 12 December 2011

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    Author Tags

    1. compositing
    2. nonphotorealistic rendering

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    SA '11
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    SA '11: SIGGRAPH Asia 2011
    December 12 - 15, 2011
    Hong Kong, China

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    Cited By

    View all
    • (2024)3D-Layers: Bringing Layer-Based Color Editing to VR PaintingACM Transactions on Graphics10.1145/365818343:4(1-15)Online publication date: 19-Jul-2024
    • (2016)JumpACM Transactions on Graphics10.1145/2980179.298025735:6(1-13)Online publication date: 5-Dec-2016

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