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PocketTouch: through-fabric capacitive touch input

Published: 16 October 2011 Publication History

Abstract

PocketTouch is a capacitive sensing prototype that enables eyes-free multitouch input on a handheld device without having to remove the device from the pocket of one's pants, shirt, bag, or purse. PocketTouch enables a rich set of gesture interactions, ranging from simple touch strokes to full alphanumeric text entry. Our prototype device consists of a custom multitouch capacitive sensor mounted on the back of a smartphone. Similar capabilities could be enabled on most existing capacitive touchscreens through low-level access to the capacitive sensor. We demonstrate how touch strokes can be used to initialize the device for interaction and how strokes can be processed to enable text recognition of characters written over the same physical area. We also contribute a comparative study that empirically measures how different fabrics attenuate touch inputs, providing insight for future investigations. Our results suggest that PocketTouch will work reliably with a wide variety of fabrics used in today's garments, and is a viable input method for quick eyes-free operation of devices in pockets.

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Cited By

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  • (2024)E-textile Sleeve with Graphene Strain Sensors for Arm Gesture Classification of Mid-Air InteractionsProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633374(1-10)Online publication date: 11-Feb-2024
  • (2023)Abacus GesturesProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36108987:3(1-30)Online publication date: 27-Sep-2023
  • (2023)iFAD Gestures: Understanding Users’ Gesture Input Performance with Index-Finger Augmentation DevicesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580928(1-17)Online publication date: 19-Apr-2023
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    cover image ACM Conferences
    UIST '11: Proceedings of the 24th annual ACM symposium on User interface software and technology
    October 2011
    654 pages
    ISBN:9781450307161
    DOI:10.1145/2047196
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 16 October 2011

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    Author Tags

    1. always-available input
    2. eyes-free
    3. gestures
    4. touch
    5. touch-stroke text entry
    6. wearable computing

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    UIST '11 Paper Acceptance Rate 67 of 262 submissions, 26%;
    Overall Acceptance Rate 561 of 2,567 submissions, 22%

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    Cited By

    View all
    • (2024)E-textile Sleeve with Graphene Strain Sensors for Arm Gesture Classification of Mid-Air InteractionsProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633374(1-10)Online publication date: 11-Feb-2024
    • (2023)Abacus GesturesProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36108987:3(1-30)Online publication date: 27-Sep-2023
    • (2023)iFAD Gestures: Understanding Users’ Gesture Input Performance with Index-Finger Augmentation DevicesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580928(1-17)Online publication date: 19-Apr-2023
    • (2023)Gesture-Based InteractionHandbook of Human Computer Interaction10.1007/978-3-319-27648-9_20-1(1-47)Online publication date: 9-Feb-2023
    • (2022)Understanding and Creating Spatial Interactions with Distant Displays Enabled by Unmodified Off-The-Shelf SmartphonesMultimodal Technologies and Interaction10.3390/mti61000946:10(94)Online publication date: 19-Oct-2022
    • (2022)CalicoProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/35503236:3(1-32)Online publication date: 7-Sep-2022
    • (2022)DecoLeaves: Exploring NFC technology for Energy Harvesting and Concealed Input on Interactive Fashion with Dynamic GraphicsProceedings of the 2022 ACM International Symposium on Wearable Computers10.1145/3544794.3560295(120-122)Online publication date: 11-Sep-2022
    • (2021)Multi-channel Tactile Feedback Based on User Finger SpeedProceedings of the ACM on Human-Computer Interaction10.1145/34885495:ISS(1-17)Online publication date: 5-Nov-2021
    • (2021)PocketView: Through-Fabric Information DisplaysThe 34th Annual ACM Symposium on User Interface Software and Technology10.1145/3472749.3474766(511-523)Online publication date: 10-Oct-2021
    • (2021)AirCase: Earable Charging Case with Air Quality Monitoring and Soundscape SonificationAdjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers10.1145/3460418.3479329(180-184)Online publication date: 21-Sep-2021
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