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Why is a raven like a writing desk?: lessons in interface consistency and analogical reasoning from two cognitive architectures

Published: 24 April 1994 Publication History
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  • (2023)Interaction Knowledge: Understanding the ‘Mechanics’ of Digital ToolsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581246(1-14)Online publication date: 19-Apr-2023
  • (2022)Exploring Technical Reasoning in Digital Tool UseProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501877(1-17)Online publication date: 29-Apr-2022
  • (2009)Minimalism, Simplicity and Rules of DesignMinimalism10.1007/978-1-84882-371-6_5(97-121)Online publication date: 10-Mar-2009
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        cover image ACM Conferences
        CHI '94: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
        April 1994
        483 pages
        ISBN:0897916506
        DOI:10.1145/191666
        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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        Publication History

        Published: 24 April 1994

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        Author Tags

        1. analogy
        2. consistency
        3. exploratory learning
        4. metaphor
        5. user models

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        CHI94: ACM Conference on Human Factors in Computer Systems
        April 24 - 28, 1994
        Massachusetts, Boston, USA

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        CHI '94 Paper Acceptance Rate 70 of 263 submissions, 27%;
        Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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        Cited By

        View all
        • (2023)Interaction Knowledge: Understanding the ‘Mechanics’ of Digital ToolsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581246(1-14)Online publication date: 19-Apr-2023
        • (2022)Exploring Technical Reasoning in Digital Tool UseProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501877(1-17)Online publication date: 29-Apr-2022
        • (2009)Minimalism, Simplicity and Rules of DesignMinimalism10.1007/978-1-84882-371-6_5(97-121)Online publication date: 10-Mar-2009
        • (2005)Proposing a Perceived Ease of Use Factors Taxonomy for Information System UseProceedings. IEEE SoutheastCon, 2005.10.1109/SECON.2005.1423289(468-476)Online publication date: 2005
        • (1997)A comprehension-based model of explorationHuman-Computer Interaction10.1207/s15327051hci1204_312:4(345-389)Online publication date: 1-Dec-1997
        • (1996)Using GOMS for user interface design and evaluationACM Transactions on Computer-Human Interaction10.1145/235833.2360503:4(287-319)Online publication date: 1-Dec-1996
        • (1996)Cognitive architectures and HCIACM SIGCHI Bulletin10.1145/226650.22665728:2(18-21)Online publication date: 1-Apr-1996
        • (1995)Modeling time-constrained learning in a highly interactive taskProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/223904.223907(19-26)Online publication date: 1-May-1995
        • (1995)Display navigation by an expert programmerProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/223904.223905(3-10)Online publication date: 1-May-1995

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