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Generating and rendering expressive caricatures

Published: 26 July 2010 Publication History

Abstract

Facial caricature drawing exaggerates physical face features for a comical effect, and can create an entertaining, humorous, and cartoon-like description of a person's face. Recently, example-based approaches have been introduced to generate facial sketches. Most of these approaches exaggerate the caricature appearance by altering the overall facial shape based on capturing artists' exaggeration-prototypes. Rare attempts have been made to alter and control the facial expressions of the generated caricatures. Moreover, example-based approaches learn how to generate artistic sketch styles through a training phase with prototypes from artist sketches. One of the limitations to these systems is that they require a lot of manual work with a large number of training prototypes drawn by artists. In addition, the final appearance of the caricature can only be limited to the prototypes used in the training phase.

Reference

[1]
Obaid, M., Mukundan, R., Billinghurst, M., and Sagar, M. 2009. Facial expression representation using a quadratic deformation model. In International Conference on Computer Graphics, Imaging and Visualization, IEEE Computer Society.

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cover image ACM Conferences
SIGGRAPH '10: ACM SIGGRAPH 2010 Posters
July 2010
156 pages
ISBN:9781450303934
DOI:10.1145/1836845
  • Conference Chair:
  • Cindy Grimm
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 26 July 2010

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