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MobileSurface: interaction in the air for mobile computing

Published: 03 October 2010 Publication History

Abstract

We describe a virtual interactive surface technology based on a projector-camera system connected to a mobile device. This system, named mobile surface, can project images on any free surfaces and enable interaction in the air within the projection area. The projector used in the system scans a laser beam very quickly across the projection area to produce a stable image at 60 fps. The camera-projector synchronization is applied to obtain the image of the appointed scanning line. So our system can project what is perceived as a stable image onto the display surface, while simulta neously working as a structured light 3D scanning system.

References

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}}Blais, F. Review of 20 years of range sensor development. J. Electron.Imag. 13, 1(2004), 231--240.
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}}Wilson, A. D. Robust computer vision-based detection of pinching for one and two-handed gesture input. In: Proc. ACM UIST'06, Montreux, Switzerland, ACM Press (2006) 255--258.

Cited By

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  • (2022)EchoWrite-SNN: Acoustic Based Air-Written Shape Recognition Using Spiking Neural Networks2022 IEEE International Symposium on Circuits and Systems (ISCAS)10.1109/ISCAS48785.2022.9937951(1067-1071)Online publication date: 28-May-2022
  • (2019)Stick User InterfaceAdjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology10.1145/3332167.3357115(60-62)Online publication date: 14-Oct-2019
  • (2019)Drone.io: A Gestural and Visual Interface for Human-Drone Interaction2019 14th ACM/IEEE International Conference on Human-Robot Interaction (HRI)10.1109/HRI.2019.8673011(153-162)Online publication date: Mar-2019
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Information & Contributors

Information

Published In

cover image ACM Conferences
UIST '10: Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
October 2010
126 pages
ISBN:9781450304627
DOI:10.1145/1866218

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 03 October 2010

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Author Tags

  1. anywhere interaction
  2. mobile
  3. pico-projector
  4. projector-camera system

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UIST '10

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Overall Acceptance Rate 842 of 3,967 submissions, 21%

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Cited By

View all
  • (2022)EchoWrite-SNN: Acoustic Based Air-Written Shape Recognition Using Spiking Neural Networks2022 IEEE International Symposium on Circuits and Systems (ISCAS)10.1109/ISCAS48785.2022.9937951(1067-1071)Online publication date: 28-May-2022
  • (2019)Stick User InterfaceAdjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology10.1145/3332167.3357115(60-62)Online publication date: 14-Oct-2019
  • (2019)Drone.io: A Gestural and Visual Interface for Human-Drone Interaction2019 14th ACM/IEEE International Conference on Human-Robot Interaction (HRI)10.1109/HRI.2019.8673011(153-162)Online publication date: Mar-2019
  • (2017)On-mouse projectorProceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia10.1145/3152832.3152849(231-239)Online publication date: 26-Nov-2017
  • (2016)On-mouse projectorProceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct10.1145/2957265.2961829(605-610)Online publication date: 6-Sep-2016
  • (2014)PearlPersonal and Ubiquitous Computing10.1007/s00779-013-0691-x18:5(1259-1275)Online publication date: 1-Jun-2014
  • (2012)67.1: Ultra‐short Throw Pico‐projector Including Two Plastic Prisms and a Convex Aspheric MirrorSID Symposium Digest of Technical Papers10.1002/j.2168-0159.2012.tb05935.x43:1(908-909)Online publication date: Oct-2012

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