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Primitive interaction tasks for multi-display environments (PrIME): a hands-on approach

Published: 26 May 2010 Publication History

Abstract

Cross-display interaction is a challenge for HCI researchers, because a naive adaptation of mechanisms in single-display workspaces might be inappropriate for teamwork in multi-user multi-display environments. In this paper, we identify a set of primitive cross-display interaction tasks, which, so far, have not been addressed in the literature. Additionally, we present our ideas to design a prototype that incorporates the identified primitive tasks, using an iPhone as a mobile input device with an integrated display.

Reference

[1]
L. Terrenghi, A. Quigley, and A. Dix. A taxonomy for and analysis of multi-person-display ecosystems. Personal Ubiquitous Comput. 2009.

Cited By

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  • (2012)The interaction space of a multi-device, multi-user music experienceProceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design10.1145/2399016.2399094(504-513)Online publication date: 14-Oct-2012

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  1. Primitive interaction tasks for multi-display environments (PrIME): a hands-on approach

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      cover image ACM Other conferences
      AVI '10: Proceedings of the International Conference on Advanced Visual Interfaces
      May 2010
      427 pages
      ISBN:9781450300766
      DOI:10.1145/1842993
      • Editor:
      • Giuseppe Santucci
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 26 May 2010

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      Author Tags

      1. cross-display interaction
      2. input device
      3. multi-display environment

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      AVI '10
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      Overall Acceptance Rate 128 of 490 submissions, 26%

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      • (2012)The interaction space of a multi-device, multi-user music experienceProceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design10.1145/2399016.2399094(504-513)Online publication date: 14-Oct-2012

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