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Architecting next-generation user interfaces

Published: 26 May 2010 Publication History

Abstract

Emerging technologies provide platforms for new devices, applications, and user interfaces. These technologies have shown potential in early research, but their true utility and measures of success lie in their ability to reflect and enhance the capabilities of the people who use them.
My research seeks to address this problem by thoroughly examining and understanding humans, hardware, and software to create tools that enable users in new ways and meet real needs. In this talk, I will discuss both sides of the coin: the potential, and the limitations of emerging input technologies that require fundamentally different user interface designs to realize their full utility. With particular focus on the area of multi-touch and surface computing, I will describe how leveraging and mirroring human motor, cognitive, and social abilities and needs can produce interfaces that are both learnable and enabling of high-bandwidth communication between the user and the computer. Further, such leverage and reflection also ensures that the resulting tools solve real problems and enable their users in ways that a traditional mouse-based user interface do not.

References

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Cao, X. et al. ShapeTouch: Leveraging Contact Shape on Interactive Surfaces. IEEE TABLETOP 2008, 139--146.
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Freeman, D. et al. Shadow Guides: Visualizations for In-Situ Learning of Multi-Touch and Whole-Hand Gestures. Tabletop 2009.
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Jiang, H., e al. System design for the WeSpace: Linking personal devices to a table-centered multi-user, multi-surface environment. TABLETOP 2008, 97--104.
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Kurtenbach, G. & Buxton, W. Issues in combining marking and direct manipulation techniques. UIST 1991, 137--144.
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Morris, M. R., et al. Cooperative Gestures: Multi-User Gestural Interactions for Co-located Groupware. CHI 2006, 1201--1210.
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Vogel, D. and Balakrishnan, R. Interactive public ambient displays: transitioning from implicit to explicit, public to personal, interaction with multiple users. UIST 2004, 137--146.
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Wigdor, D., et al. (2007). LucidTouch: A See-Through Mobile Device. UIST 2007, 269--278.
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Wigdor, D. et al. The WeSpace: The Design, Development and Deployment of a Walk-Up and Share Multi-Surface Visual Collaboration System. CHI 2009, 1237--1246.
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Wigdor, D. et al. (2006). Under the table interaction. UIST 2006, 259--268.
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Wigdor, D. et al. (2009). Ripples: Utilizing Per-Contact Visualizations to Improve User Interaction with Touch Displays. UIST 2009, 3--12.
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Wobbrock, J. O., Morris, M. R., and Wilson, A. D. User-defined gestures for surface computing. CHI 2009, 1083--1092.

Cited By

View all
  • (2024)Towards next-generation user interfaces: Chinese perspective of implementing Artificial Intelligence (AI) to support people with disabilitiesNafath10.54455/MCN26029:26Online publication date: 30-Jul-2024
  • (2017)Self-previewing gestures and the gesture-and-effect modelProceedings of the 31st British Computer Society Human Computer Interaction Conference10.14236/ewic/HCI2017.34(1-14)Online publication date: 3-Jul-2017
  • (2015)The Emerging Technology ConsumerProceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction10.1145/2838739.2838830(78-82)Online publication date: 7-Dec-2015
  • Show More Cited By

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    AVI '10: Proceedings of the International Conference on Advanced Visual Interfaces
    May 2010
    427 pages
    ISBN:9781450300766
    DOI:10.1145/1842993
    • Editor:
    • Giuseppe Santucci
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 26 May 2010

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    Cited By

    View all
    • (2024)Towards next-generation user interfaces: Chinese perspective of implementing Artificial Intelligence (AI) to support people with disabilitiesNafath10.54455/MCN26029:26Online publication date: 30-Jul-2024
    • (2017)Self-previewing gestures and the gesture-and-effect modelProceedings of the 31st British Computer Society Human Computer Interaction Conference10.14236/ewic/HCI2017.34(1-14)Online publication date: 3-Jul-2017
    • (2015)The Emerging Technology ConsumerProceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction10.1145/2838739.2838830(78-82)Online publication date: 7-Dec-2015
    • (2014)Situated and mobile displays for reflection on shopping and nutritional choicesPersonal and Ubiquitous Computing10.1007/s00779-014-0781-418:7(1721-1735)Online publication date: 1-Oct-2014
    • (2013)Get your students to SMILE!: Exploring emerging interaction technologies2013 12th International Conference on Information Technology Based Higher Education and Training (ITHET)10.1109/ITHET.2013.6671064(1-6)Online publication date: Oct-2013
    • (2013)When Paper Meets Multi-touch: A Study of Multi-modal Interactions in Air Traffic ControlHuman-Computer Interaction – INTERACT 201310.1007/978-3-642-40477-1_12(196-213)Online publication date: 2013

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