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SimplyEngine-WComp: plate-forme de prototypage rapide pour l'Informatique ambiante basée sur une approche orientée services pour dispositifs réels/virtuels

Published: 07 July 2009 Publication History

Abstract

In this paper, we describe the joint research between Simplysim company and the Rainbow research group to lead to SimplyEngine-WComp platform as a web service for device oriented platform to rapidly and dynamically prototype applications in a 3D virtual environment using physical devices to interact with. This experimental product is the result of the dual expertise of both organizations in the fields of 3D environment real time simulation and services for devices oriented approaches to design ubiquitous applications. The SLCA model and WComp middleware, made by the Rainbow research group are already validated by prototypes of multi-devices systems, complete the SimplyEngine made by Simplysim to propose a complete platform to prototype dynamic physical and virtual systems. All the conditions are met for prototyping incremental and scalable applications for ubiquitous world. Then the accuracy of the prototype depends on the number of virtual devices replaced by physical devices. This replacement is realized by a simple research, discovery and substitution of services.

References

[1]
Hourdin V., Tigli J.-Y., Lavirotte S., Rey G., Riveill M., « SLCA, Composite Services for Ubiquitous Computing », in International Conference on Mobile Technology, Applications and Systems, sep 2008.
[2]
Hourdin V., Cheung-Foo-Wo D., Lavirotte S., Tigli J.-Y. « Ubiquarium Informatique: Une plate-forme pour l'étude des équipements informatiques mobiles en environnement simulé » dans les actes des Troisièmes Journées Francophones Mobilité et Ubiquité (UbiMob), Paris, France, 5--8 sep 2006.
[3]
Wafaa, A. M., De Bonnefoy, N., Dubois, E., Torguet, P., Jessel, J.-P., « Virtual Reality Simulation for Prototyping Augmented Reality », International Symposium on Ubiquitous Virtual Reality, 10--13, pp 55--58, july 2008.
[4]
Lim, Y., Stolterman, E., and Tenenberg, J. 2008. « The anatomy of prototypes: Prototypes as filters, prototypes as manifestations of design ideas ». ACM Trans. Comput.-Hum. Interact. 15, 2, 1--27, july 2008. http://doi.acm.org/10.1145/1375761.1375762
[5]
Russell M., Taylor II, Thomas C. Hudson, Adam Seeger, Hans Weber, Jeffrey Juliano, Aron T. Helser, « VRPN: A Device-Independent, Network-Transparent VR Peripheral System », Proceedings of the ACM Symposium on Virtual Reality Software & Technology 2001, VRST 2001. Banff Centre, Canada, November 15--17, 2001.

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  1. SimplyEngine-WComp: plate-forme de prototypage rapide pour l'Informatique ambiante basée sur une approche orientée services pour dispositifs réels/virtuels

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    UbiMob '09: Proceedings of the 5th French-Speaking Conference on Mobility and Ubiquity Computing
    July 2009
    98 pages
    ISBN:9781605586229
    DOI:10.1145/1739268
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 07 July 2009

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    Author Tags

    1. composite web services
    2. input/output devices
    3. ubiquitous computing
    4. virtual and augmented reality

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