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A mobile tool for in-situ prototyping

Published: 15 September 2009 Publication History

Abstract

Mobile interaction design introduces added challenges when compared with the usual design process for fixed technologies. In particular, it benefits greatly from the ability to take the design process out of the lab, creating, designing and evaluating applications within their natural usage context. However, this process requires new and deeply refined approaches to traditional techniques which are demanding and still avoided by designers. This paper presents a tool that overcomes some of these issues by offering means to support in-situ design. The tool supports prototyping of mobile applications and user interfaces on real scenarios, also providing evaluation features that allow the logging and analysis of usage information. We describe the tool's concept, goals and design implications, focusing, in particular, its out-on-the-field, in-situ design and prototyping features.

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  • (2024)Enhancing Mobile Visualisation Interactivity: Insights on a Mixed-fidelity Prototyping ApproachExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650994(1-7)Online publication date: 11-May-2024
  • (2024)In Situ AI Prototyping: Infusing Multimodal Prompts into Mobile Settings with MobileMaker2024 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC)10.1109/VL/HCC60511.2024.00023(121-133)Online publication date: 2-Sep-2024
  • (2021)Modelling on mobile devicesSoftware and Systems Modeling10.1007/s10270-021-00897-8Online publication date: 29-Jun-2021
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Published In

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MobileHCI '09: Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
September 2009
473 pages
ISBN:9781605582818
DOI:10.1145/1613858

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 15 September 2009

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Author Tags

  1. mobile prototyping
  2. participatory design
  3. usability evaluation

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MobileHCI '09

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MobileHCI '09 Paper Acceptance Rate 23 of 95 submissions, 24%;
Overall Acceptance Rate 202 of 906 submissions, 22%

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Cited By

View all
  • (2024)Enhancing Mobile Visualisation Interactivity: Insights on a Mixed-fidelity Prototyping ApproachExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650994(1-7)Online publication date: 11-May-2024
  • (2024)In Situ AI Prototyping: Infusing Multimodal Prompts into Mobile Settings with MobileMaker2024 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC)10.1109/VL/HCC60511.2024.00023(121-133)Online publication date: 2-Sep-2024
  • (2021)Modelling on mobile devicesSoftware and Systems Modeling10.1007/s10270-021-00897-8Online publication date: 29-Jun-2021
  • (2018)Persuasive design of a mobile coaching app to encourage a healthy lifestyle during menopauseProceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia10.1145/3282894.3282899(47-58)Online publication date: 25-Nov-2018
  • (2018)Considering mobile device constraints and context-awareness in adaptive mobile learning for flipped classroomEducation and Information Technologies10.1007/s10639-018-9733-323:6(2607-2632)Online publication date: 24-Dec-2018
  • (2018)The Use of Live-Prototypes as Proxy Technology in Smart City Living Lab PilotsDistributed, Ambient and Pervasive Interactions: Understanding Humans10.1007/978-3-319-91125-0_17(203-213)Online publication date: 30-May-2018
  • (2015)Remote Paper Prototype TestingProceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems10.1145/2702123.2702423(77-80)Online publication date: 18-Apr-2015
  • (2014)Mobile Interactions in Context: A Designerly Way Toward Digital EcologySynthesis Lectures on Human-Centered Informatics10.2200/S00584ED1V01Y201406HCI0217:1(1-119)Online publication date: 25-Jul-2014
  • (2014)Developing UX for Collaborative Mobile PrototypingDesign, User Experience, and Usability. Theories, Methods, and Tools for Designing the User Experience10.1007/978-3-319-07668-3_11(104-114)Online publication date: 2014
  • (2013)A tangible programming tool for creation of context-aware applicationsProceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing10.1145/2493432.2493483(391-400)Online publication date: 8-Sep-2013
  • Show More Cited By

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