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Iterative methodology and designer training in human-computer interface design

Published: 01 May 1993 Publication History

Abstract

One of the most promising methods for user interface design is the iterative design methodology. To this point only case study support for this method has been given. There are still many unanswered questions about the effectiveness of this method.
One difficulty encountered in user interface design is knowing what set of knowledge and skill the designer must possess to ensure good user interface design. Many different people have designed user interfaces for computer systems. These people came from a variety of backgrounds and viewpoints. Two of the most common groups involved in user interface design are human factors specialists and programmers.
This study investigates these two issues. One factor in this study is the iterative design methodology. An empirical evaluation of this method was conducted. The strengths and weaknesses of this method are discussed. A second factor in this study is a comparison of human factors specialists and programmers in an actual user interface design task.
The results of this study indicate that iterative design methodology can improve the usability of a product. The amount of the improvement may be constrained by the original design. This study also supports the use of human factors specialists in user interface design. A significant difference between designs produced by human factors specialists and programmers was found.

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  • (2021)USABILITY AND USER EXPERIENCE: DESIGN AND EVALUATIONHANDBOOK OF HUMAN FACTORS AND ERGONOMICS10.1002/9781119636113.ch38(972-1015)Online publication date: 13-Aug-2021
  • (2019)Designing a Usibility Assessment Process for Adaptive Intelligent Tutoring Systems: A Case StudyTurkish Online Journal of Qualitative Inquiry10.17569/tojqi.506439(141-179)Online publication date: 30-Jan-2019
  • (2019)Key methodological considerations for usability testing of electronic patient-reported outcome (ePRO) systemsQuality of Life Research10.1007/s11136-019-02329-zOnline publication date: 18-Oct-2019
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Published In

cover image ACM Conferences
CHI '93: Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
May 1993
547 pages
ISBN:0897915755
DOI:10.1145/169059
  • Chairmen:
  • Bert Arnold,
  • Gerrit van der Veer,
  • Ted White
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 01 May 1993

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Author Tags

  1. iterative design methodology
  2. programmers
  3. user interface specialists

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INTERCHI93
Sponsor:
INTERCHI93: Conference on Human Factors in Computing
April 24 - 29, 1993
Amsterdam, The Netherlands

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CHI '93 Paper Acceptance Rate 62 of 330 submissions, 19%;
Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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Cited By

View all
  • (2021)USABILITY AND USER EXPERIENCE: DESIGN AND EVALUATIONHANDBOOK OF HUMAN FACTORS AND ERGONOMICS10.1002/9781119636113.ch38(972-1015)Online publication date: 13-Aug-2021
  • (2019)Designing a Usibility Assessment Process for Adaptive Intelligent Tutoring Systems: A Case StudyTurkish Online Journal of Qualitative Inquiry10.17569/tojqi.506439(141-179)Online publication date: 30-Jan-2019
  • (2019)Key methodological considerations for usability testing of electronic patient-reported outcome (ePRO) systemsQuality of Life Research10.1007/s11136-019-02329-zOnline publication date: 18-Oct-2019
  • (2018)Convincing Systems Engineers to Use Human Factors During Process DesignAdvances in Artificial Intelligence, Software and Systems Engineering10.1007/978-3-319-94229-2_14(133-145)Online publication date: 29-Jun-2018
  • (2018)Gamification Framework: Using Lexical Approach on Social Media Application Online ReviewsHuman-Computer Interaction. Interaction Technologies10.1007/978-3-319-91250-9_32(406-424)Online publication date: 1-Jun-2018
  • (2017)Understanding the impact of support for iteration on code searchProceedings of the 2017 11th Joint Meeting on Foundations of Software Engineering10.1145/3106237.3106293(774-785)Online publication date: 21-Aug-2017
  • (2017)Novice evaluators' behavior when consolidating usability problems individually or collaborativelyProceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems10.1145/3102113.3102129(39-44)Online publication date: 26-Jun-2017
  • (2014)Usability: Lessons Learned … and Yet to Be LearnedInternational Journal of Human-Computer Interaction10.1080/10447318.2014.93031130:9(663-684)Online publication date: 18-Jun-2014
  • (2013)Crowdsourcing for usability testingProceedings of the American Society for Information Science and Technology10.1002/meet.1450490110049:1(1-10)Online publication date: 24-Jan-2013
  • (2010)Training software developers in usability engineeringProceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries10.1145/1868914.1868928(82-91)Online publication date: 16-Oct-2010
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