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Towards the ultimate aesthetic experience

Published: 26 October 2009 Publication History

Abstract

Robotic interfaces combined with virtual reality provide an unparalleled platform for cognition research. Using a combination of design strategy, trend analysis and immersive virtual reality systems, our intent has been to design and build the "ultimate" interactive aesthetic experience. This paper discusses the creative process and the preliminary results of this engineering research.

References

[1]
Bergamasco, M., A. Frisoli, and C. A. Avizzano, "Exoskeletons as Man-Machine Interface Systems for Teleoperation and Interaction in Virtual Environments," in Advances in Telerobotics, Springer/Heidelberg, 2007.
[2]
Carrozzino, M., F. Tecchia, S. Bacinelli, C. Cappelletti and M. Bergamasco, "Lowering the development time of multimodal interactive application: the real-life experience of the XVR project," Proc. ACM SIGCHI, 2005.
[3]
Cini, G., A. Frisoli, S. Marcheschi, F. Salsedo and M. Bergamasco, "A novel fingertip haptic device for display of local contact geometry," Eurohaptics Conf. and Symp. on Haptic Interfaces for V.E. and Teleoperator Systems, 2005
[4]
Faste, Haakon and Massimo Bergamasco, "A Strategic Map for High-Impact Virtual Experience Design," proc. SPIE, vol. 7238, 2009, pp. 723--805.
[5]
Ghedini, F., H. Faste, M. Carrozzino and M. Bergamasco, "Passages: an Immersive 3D Interface for ArtAbilitation," in A. Vasilakos and T. Brooks (eds.), International Journal of Arts and Technology, in press, 2009.
[6]
Magennis, M., B. Gallagher, J. Wood, E. C. Arias, J. M. Sevilla, K. Gladstone, H. Graupp, T. Gutierrez, C. A. Avizzano, and M. Bergamasco, "GRAB - A New Haptic and Audio Virtual Environment Enabling Vision Impared People to Access the Three-Dimensional Computer Graphic World," in Assistive Technology - Shaping the Future, G. Craddock et al. (eds), IOS Press, 2003

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      Published In

      cover image ACM Conferences
      C&C '09: Proceedings of the seventh ACM conference on Creativity and cognition
      October 2009
      520 pages
      ISBN:9781605588650
      DOI:10.1145/1640233

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 26 October 2009

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      Author Tags

      1. 3d environments
      2. aesthetics
      3. creativity
      4. design strategy
      5. multimodal cognition
      6. perceptual robotics
      7. virtual reality

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      C&C '09
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      C&C '09: Creativity and Cognition 2009
      October 26 - 30, 2009
      California, Berkeley, USA

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      Overall Acceptance Rate 108 of 371 submissions, 29%

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