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Avatar mediated cinema

Published: 03 December 2008 Publication History

Abstract

In this paper, we describe an example of integrating video within a virtual environment, demonstrating a new form of visual storytelling we term spatial cinema. A subset of machinima documentary video footage is discussed for the potential for "cinema veritar." We focus on issues affecting avatar viewing experience: scale, placement and progression through the space; and avatar emotional experience including attention and viewer identity with the avatar. We also discuss cinematic techniques designed to take control of the avatar for special, scripted avatar events. We argue that avatar viewing and, even more importantly, avatar experience will prove central to evolving techniques of storytelling and narrative.

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Cited By

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  • (2018)Inmersión del espectador en el reportaje en 360º. Análisis comparativo de “En la piel de un refugiado” y “Fukushima, vidas contaminadas”Doxa Comunicación. Revista interdisciplinar de estudios de comunicación y ciencias sociales10.31921/doxacom.n26a9(191-210)Online publication date: 27-Jun-2018
  • (2018)El reportaje inmersivo en vídeo en 360º en los medios periodísticos españolesRevista de Comunicación10.26441/RC17.2-2018-A317:2(66-100)Online publication date: 20-Sep-2018
  • (2017)Can Immersive Journalism Enhance Empathy?Digital Journalism10.1080/21670811.2017.13892868:2(213-228)Online publication date: 20-Oct-2017
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Published In

cover image ACM Conferences
ACE '08: Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
December 2008
427 pages
ISBN:9781605583938
DOI:10.1145/1501750
  • General Chairs:
  • Masa Inakage,
  • Adrian David Cheok
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 03 December 2008

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Author Tags

  1. cinema veritar
  2. documentary machinima
  3. immersive storytelling
  4. spatial cinema
  5. virtual entertainment
  6. virtual reality
  7. virtual storytelling

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Cited By

View all
  • (2018)Inmersión del espectador en el reportaje en 360º. Análisis comparativo de “En la piel de un refugiado” y “Fukushima, vidas contaminadas”Doxa Comunicación. Revista interdisciplinar de estudios de comunicación y ciencias sociales10.31921/doxacom.n26a9(191-210)Online publication date: 27-Jun-2018
  • (2018)El reportaje inmersivo en vídeo en 360º en los medios periodísticos españolesRevista de Comunicación10.26441/RC17.2-2018-A317:2(66-100)Online publication date: 20-Sep-2018
  • (2017)Can Immersive Journalism Enhance Empathy?Digital Journalism10.1080/21670811.2017.13892868:2(213-228)Online publication date: 20-Oct-2017
  • (2010)War and peaceTransactions of the Institute of British Geographers10.1111/j.1475-5661.2010.00381.x35:2(154-186)Online publication date: Apr-2010
  • (undefined)Análisis del reportaje inmersivo de contenido social en los medios periodísticos españolesundefined10.4185/RLCS-2019-1403

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