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Using rules for creativity in visual composition

Published: 22 September 2008 Publication History

Abstract

This article describes a computational system based on rules for generating visual patterns. The rules, usually referred to as shape grammar rules, similar to the rules of an expert system and can take given geometric shapes to produce new shapes. Shape grammar rules can be designed and grouped to emulate styles of visual composition, and different groups of rules, or styles, can be used to simulate different artistic intelligent agents with different styles. The idea is to have a system that, by making use of the shape grammar formalism, can support visual composition synthesis activities, with each intervening agent giving its creative contribution through a style of its own.

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Cited By

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  • (2022)Shapes: Seeing and Doing with Shape Grammars2022 17th Iberian Conference on Information Systems and Technologies (CISTI)10.23919/CISTI54924.2022.9820025(1-5)Online publication date: 22-Jun-2022
  • (2014)Crossing lines in GSGProceedings of the International Conference on Information Systems and Design of Communication10.1145/2618168.2618185(105-112)Online publication date: 16-May-2014
  • (2013)A language for automatic design generationProceedings of the 2013 International Conference on Information Systems and Design of Communication10.1145/2503859.2503869(64-69)Online publication date: 11-Jul-2013
  • Show More Cited By

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Published In

cover image ACM Conferences
SIGDOC '08: Proceedings of the 26th annual ACM international conference on Design of communication
September 2008
303 pages
ISBN:9781605580838
DOI:10.1145/1456536
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 22 September 2008

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Author Tags

  1. creativity
  2. design
  3. intelligent agents
  4. rules
  5. shape grammars

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Overall Acceptance Rate 355 of 582 submissions, 61%

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Cited By

View all
  • (2022)Shapes: Seeing and Doing with Shape Grammars2022 17th Iberian Conference on Information Systems and Technologies (CISTI)10.23919/CISTI54924.2022.9820025(1-5)Online publication date: 22-Jun-2022
  • (2014)Crossing lines in GSGProceedings of the International Conference on Information Systems and Design of Communication10.1145/2618168.2618185(105-112)Online publication date: 16-May-2014
  • (2013)A language for automatic design generationProceedings of the 2013 International Conference on Information Systems and Design of Communication10.1145/2503859.2503869(64-69)Online publication date: 11-Jul-2013
  • (2013)A shell tool for visual creativity supportProceedings of the 2013 International Conference on Information Systems and Design of Communication10.1145/2503859.2503868(56-63)Online publication date: 11-Jul-2013
  • (2008)A rule language to express visual pattern generationProceedings of the 26th annual ACM international conference on Design of communication10.1145/1456536.1456595(273-274)Online publication date: 22-Sep-2008

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