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An adversarial environment model for bounded rational agents in zero-sum interactions

Published: 14 May 2007 Publication History

Abstract

Multiagent environments are often not cooperative nor collaborative; in many cases, agents have conflicting interests, leading to adversarial interactions. This paper presents a formal Adversarial Environment model for bounded rational agents operating in a zero-sum environment. In such environments, attempts to use classical utility-based search methods can raise a variety of difficulties (e.g., implicitly modeling the opponent as an omniscient utility maximizer, rather than leveraging a more nuanced, explicit opponent model).
We define an Adversarial Environment by describing the mental states of an agent in such an environment. We then present behavioral axioms that are intended to serve as design principles for building such adversarial agents. We explore the application of our approach by analyzing log files of completed Connect-Four games, and present an empirical analysis of the axioms' appropriateness.

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      cover image ACM Other conferences
      AAMAS '07: Proceedings of the 6th international joint conference on Autonomous agents and multiagent systems
      May 2007
      1585 pages
      ISBN:9788190426275
      DOI:10.1145/1329125
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      New York, NY, United States

      Publication History

      Published: 14 May 2007

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      Author Tags

      1. agents
      2. modal logic
      3. multiagent systems

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      Overall Acceptance Rate 1,155 of 5,036 submissions, 23%

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      • (2024)Playing Extensive Games with Learning of Opponent’s CognitionSensors10.3390/s2404107824:4(1078)Online publication date: 7-Feb-2024
      • (2018)Predicting Human Decision-Making: From Prediction to ActionSynthesis Lectures on Artificial Intelligence and Machine Learning10.2200/S00820ED1V01Y201712AIM03612:1(1-150)Online publication date: 22-Jan-2018
      • (2012)The Social LandscapeIEEE Intelligent Systems10.1109/MIS.2012.927:2(36-41)Online publication date: 1-Mar-2012
      • (2012)The adversarial activity model for bounded rational agentsAutonomous Agents and Multi-Agent Systems10.1007/s10458-010-9153-224:3(374-409)Online publication date: 1-May-2012
      • (2008)An Empirical Investigation of the Adversarial Activity ModelProceedings of the 2008 conference on ECAI 2008: 18th European Conference on Artificial Intelligence10.5555/1567281.1567507(861-862)Online publication date: 27-Jun-2008

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