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Qos for wireless interactive multimedia streaming

Published: 22 October 2007 Publication History

Abstract

This paper presents an efficient approach for supporting wireless interactive multimedia streaming services. One of the main goals of wireless video interactive services is to provide priority including dedicated bandwidth, controlled jitter (required by some real-time and interactive traffic), and minimum additional resources on the load on the server and the decoder complexity. The proposed method is based on storing multiple differently encoded versions of interactive video streams at the server. The corresponding video streams are obtained by encoding the original uncompressed video file as a sequence of I-P(M) frames using different GOP pattern. Mechanisms for controlling the interactive request are also presented and their effectiveness is assessed through extensive simulations. Wireless interactive video services are supported with a minimum of additional resources on the server load, network bandwidth, decoder complexity and acceptable visual quality at the wireless client end.

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Cited By

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  • (2017)Scalable Robust Implementation of Reliable Streaming (SRIRS) with Tristate aware Quality of ServiceWireless Personal Communications: An International Journal10.1007/s11277-017-4325-x96:2(2797-2820)Online publication date: 1-Sep-2017
  • (2013)A Network and Device Aware QoS Approach for Cloud-Based Mobile StreamingIEEE Transactions on Multimedia10.1109/TMM.2013.224027015:4(747-757)Online publication date: 1-Jun-2013
  • (2013)Adaptive layered Segment Algorithm for media delivery over 4G LTE wireless cellular networks2013 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB)10.1109/BMSB.2013.6621699(1-5)Online publication date: Jun-2013
  • Show More Cited By

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    cover image ACM Conferences
    Q2SWinet '07: Proceedings of the 3rd ACM workshop on QoS and security for wireless and mobile networks
    October 2007
    192 pages
    ISBN:9781595938060
    DOI:10.1145/1298239
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 22 October 2007

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    Author Tags

    1. multimedia steaming
    2. quality of services
    3. scalable coding
    4. wireless interactive
    5. wireless multimedia coding

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    Overall Acceptance Rate 46 of 131 submissions, 35%

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    Cited By

    View all
    • (2017)Scalable Robust Implementation of Reliable Streaming (SRIRS) with Tristate aware Quality of ServiceWireless Personal Communications: An International Journal10.1007/s11277-017-4325-x96:2(2797-2820)Online publication date: 1-Sep-2017
    • (2013)A Network and Device Aware QoS Approach for Cloud-Based Mobile StreamingIEEE Transactions on Multimedia10.1109/TMM.2013.224027015:4(747-757)Online publication date: 1-Jun-2013
    • (2013)Adaptive layered Segment Algorithm for media delivery over 4G LTE wireless cellular networks2013 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB)10.1109/BMSB.2013.6621699(1-5)Online publication date: Jun-2013
    • (2009)Efficient error resilient algorithm for H.264/AVCTelecommunications Systems10.1007/s11235-009-9151-341:2(65-76)Online publication date: 1-Jun-2009

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