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Qui parle?: comparaison d'indices pour identifier l'interlocuteur dans un monde virtuel

Published: 18 April 2006 Publication History

Abstract

This paper describes a study comparing three types of cues to signal the speaker inside a virtual environment: a speech balloon above the speaker's avatar; the speaker's name on-screen; and a representation of the speaker inside a 2D map. People are able to quickly and correctly identify the speaker, no matter which cue is used. However, people recall the dialogue least when the cue is the speaker's name. This low recall might be explained by the interference of a semantic cue on a semantic task.

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IHM '06: Proceedings of the 18th Conference on l'Interaction Homme-Machine
April 2006
300 pages
ISBN:1595933506
DOI:10.1145/1132736
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 18 April 2006

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Author Tags

  1. awareness
  2. collaborative virtual environment
  3. identification
  4. virtual reality

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Overall Acceptance Rate 103 of 199 submissions, 52%

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